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===Plasma Repeater=== [[File:Custom_Plasma_Repeater.jpg|200px|right|thumb|Plasma Repeater (''Placeholder'')]] Dark Angels are well-known for their array of Plasma weaponry in 40k. Wind the clock back about ten thousand years or so, and this is in their arsenal. The Plasma Repeater is a 30K weapon for the Dark Angels, the smallest Plasma weapon to apply the principle of More Dakka. Spewing enough firepower at Melta range to make Traitor Terminators regret their life choices up to that point. As the First, Dark Angels have access to a panoply of war not from the forges of Mars, but from their equipment cache back from the Unification Wars on our Ancient Terra. This means the Plasma Repeater is one of the relics that are often difficult to replicate and mass produce, and/or possessing too much firepower to be reliable to handle. Thankfully, the Plasma Repeater isn't too much to handle, and it is one of the few weapons from the Age of Strife which the Dark Angels were exclusively sanctioned to deploy with. In fact, there are certainly a lot of these around back then too, since despite being relics which you'd expect the notable few such as commanders to carry like the Plasma Blaster with the Tartaros Terminator Sergeant, the Dark Angels may fit entire squads with Plasma Repeaters instead of the usual Plasma Guns. We do not know what the Plasma Repeater actually looks like, but judging from the strength, rate of fire and weapon type it'll most likely resemble a scaled down version of the [[Plasma#Phased_Plasma_Fusil|Phased Plasma Fusil]], albeit with a second barrel making it a [[Awesome|double-barrelled Plasma submachine gun]]; [[Cheese|sweet mother of cheese]] [[Rape|does that sound fucking rapetastic]]. Sadly, the crunch doesn't match that rapetastic prospect. Despite Gets Hot being a non-issue 90% of the time, their primary failing is a short range, comparable to what the Plasma Pistol can pull off, but since it's salvo it lowers to a meager 6" if the unit moves, so infantry units will rarely benefit from having them except on the smallest/densest battlefields or you spend a few points and cash on a Rhino/Drop Pod and hope that your opponent is blind or stupid enough to let them get near whatever's toughest/priciest. On the other hand, they are cheaper than Twin-Linked Plasma Guns on Outrider squads, so with Relentless will always fire at full effect and essentially have saved five points to gain an extra shot that is just as effective against T4. For a distinctive tabletop representation, you will probably have to make do with something like painting your Plasma Guns differently or something. You may have the marines carry [[Plasma#Plasma_Incinerator|Plasma Incinerators]] to differentiate, or you may get these [https://www.shapeways.com/product/PRKF69H2Q/plasma-repeating-shotgun Plasma Repeating Shotguns made by White Wyvern Designs]. <center> {|class="wikitable mw-collapsible mw-collapsed" style="background: white;" |+ class="nowrap" style="white-space: nowrap"|'''Profile''' |- | {|align=center border=0 cellspacing=0 cellpadding=10 |- | {|class="mw-collapsible mw-collapsed wikitable" style="background: white;" |+style="white-space: nowrap;"| Gallery |- |<gallery class="center"> PlasmaRepeaterShotgunModel.jpg|<center>Plasma Repeating Shotgun</center> </gallery> |} | {|class="mw-collapsible mw-collapsed wikitable" style="background: white;" |+style="white-space: nowrap;" | Stats |- | {{40k-Ranged-Weapon-Profile|range=12"|strength=6|ap=2|type=Salvo 2/3, Twin-linked, Gets Hot}} |} |} |} </center>
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