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====Arcane Hierophant==== {{Main|Arcane Hierophant}} Best put here to compare the differences between the two classes. This is a class from ''[[Races of the Wild]]'' that also combines Arcane & Divine functionality for ten levels, but this one is SIGNIFICANTLY improved over the Mystic Theurge. You still require the ability to cast level 2 Arcane and Divine spells, however you also need the Trackless step ability, which practically dictates that you have to have taken your divine levels in Druid ''(though funny combinations of other classes can bypass this)''. Compared to the Theurge, you still get normal progression with each spellcasting class, meaning you will still lag behind a few levels at top level spellcasting, however you do not sacrifice as many class features as a Hierophant. Your Druid animal companion becomes your familiar and gains the benefits of both, and you still continue improving your wild shape as if you were a druid. Additionally, your arcane spellcasting now ignores spell failure while wearing druidic armour. Finally, as you progress you gain the ability to ''Channel Animals or Plants''... all in all a much better choice than Mystic Theurge if you were already a druid caster. Also, you can take levels in both Mystic Theurge and Arcane Hierophant at the same time, which with the right build allows you to get 9th level Druid spells AND Wizard spells - Wizard 3/Druid 3/Mystic Theurge 4/Arcane Hierophant 10. Maybe not as strong as a straight build, but you have more spell slots than the party Rogue has daggers. Use them.
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