Editing
Star Wars
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Tabletop games for Star Wars== === Role-playing Games === [[West End Games]] made a Star Wars [[role-playing game]] called [[Star Wars RPG|Star Wars: The Roleplaying Game]] AKA '''Star Wars D6'''. Like many West End products, it's a good game with the great misfortune of being published by West End Games. [[Wizards of the Coast]] picked up the license later and made two distinct RPGs based on their [[d20 System]], called [[Star Wars D20]] (imaginatively). Could be fun, but generally broken as hell, much like [[Dungeons & Dragons 3rd Edition|its parent game]]. It was then utterly revised that into what they called the '''Saga Edition''', which is relatively balanced and pretty good. [[Fantasy Flight Games]] is presently selling [[Star Wars Roleplaying Game|a whole line of Star Wars-themed RPGs]], each one focusing on a specific style of play. You want to play a bunch of scruffy space outlaws (Edge of the Empire), members of the nascent Rebellion (Age of Rebellion), or exiled Jedi Knights (Force and Destiny), then they got you covered. Unlike their [[Warhammer 40,000 Roleplay]] games, which are all ''juuuuust'' different enough from one another to completely buttfuck any attempts at blending, all three gamelines use identical mechanics and are fully cross-compatible. Uses symbol-counting [[dice pool]]s with ludicrously overpriced custom dice. Like the other RPGs they decided with the retardedly similar name, and thus this one is sometimes called '''Star Wars FFG''' to avoid confusion. FFG have kept milking the franchise and in summer 2017, decided to [[Necromancer|reanimate]] the [[Star Wars RPG|Star Wars: The Roleplaying Game]] with a "30th Year Anniversary Edition" print of the original game. It '''''finally''''' shipped in July 2018 after spending a year in limbo. Unofficially, a fan overhaul of the [[Dungeons and Dragons 5th Edition]] system exists, called [https://sw5e.com/ Star Wars 5e]. To put it short, it is a considerable rework with a good lot more features and more customization when compared to 5E but is ultimately constrained by some of the system's inherent limitations. === Card Games === The big [[card game]] set in the Star Wars universe is the [[Star Wars Customizable Card Game]]. It's no longer produced by Decipher, but there is still a sufficiently large player community to organize annual tournaments, rule on cards, and so on. SWCCG was radically different from the norm of card games, being divided into light and dark side cards with different backings, with light and dark always playing against each other. For tournament play a player would need both a light and dark deck. The gameplay was also radically different from most CCGs; in Magic terms the closest analog would be that every SWCCG deck was fundamentally a mill deck, with some hard to assemble insta-win combos themed to the plots of the movies. [[Wizards of the Coast]] made the [[Star Wars Trading Card Game]]. It is now dead. [[Fantasy Flight Games]] made [[Star Wars: Destiny CCG]]. It is also now dead. Obviously, nobody is capable of creating a Star Wars card game with an interesting name. Aside from the real, physical, games there was also ''Star Wars Galaxies Trading Card Game''. It was a real, functioning, card game within the MMO that used all virtual cards. Unfortunately no server emulators have implemented it yet. === Miniature Games === The first Star Wars miniatures game was ''Star Wars Miniature Battles'' released by West End Games in 1989. It and the minis were readily available through the early half of the 1990's, although the line was never particularly diverse. Even accounting for vehicles the whole line was only a couple dozen figures and you could get all the rebel heroes in a single box if you just wanted them for the RPG, plus a another box for Vader and a mix of imperials. Concurrent to this, Galoob managed to get their hands on Star Wars for their Micro Machines toy line, and released an '''enormous''' line of minis which conformed to no consistent scale but were at least cheap, durable, and prepainted. Homebrew adaptations of other systems to use them were a thing in the 90's but vanished as they became scarce. [[Wizards of the Coast]] did a tabletop battles game imaginatively called Star Wars: Miniatures, based on an extremely dumbed down version of the D&D ruleset. The figures were meant to tie in with the Saga edition RPG, it wasn't terrible on its own, just impossible to collect for competitive play since figures came in random booster packs so you never know what you were getting for what faction. Who could possibly stand for that? [[Fantasy Flight Games]] is producing the [[X-Wing]] miniatures game based on individual starfighter combat (because, let's be honest, that's what ''Star'' Wars is all about). They have also released [[Star Wars: Armada]] which is a larger scale "fleet" combat simulator, using capital ships and squadrons of starfighters. '''Star Wars: Imperial Assault''' The latest [[Fantasy Flight Games]] addition to its Star Wars related games is a mix between a miniature board game and a skirmish wargame. It has two play modes: One for campaign play where 1-4 players control a team of Rebel heroes and another player has the role of the DM, who controls the Imperial forces. The campaign, as the name suggests, focuses on character personalization, xp gain and the like, which you can find in any light RPG-esque (board)game. The main goal is to get a few friends together and casually play through the missions. Think of it as a Star Wars version of the original [[Hero Quest]]. The other play mode is skirmish play, where two players each get to assemble a team of miniatures plus a command deck (cards that have specific effects when played) and play against each other in an open-play scenario. The play area is still very limited to a few game tiles (as in a campaign mission) but players are free to bring whatever they want (with a few limitations of course). The skirmish part of Imperial assault is as close as you can get to an actual Star Wars skirmish wargame, but it is a missed opportunity from Fantasy Flight to create a true skirmish wargame (ala [[Infinity (wargame)|Infinity]]), not based on tiles and so confined spaces. Who knows what they have plans for though... '''Star Wars Legion''' And Fantasy Flight have now given us a fully fledged wargame, complete with AT-ST in the first wave. (They're 32mm scale, which means [[Games Workshop|no reusing your Imperial Assault miniatures]].) Legion has an integrated turn system, and the usual FF custom dice and forest worth of dead trees in cards and tokens that will be familiar to X-Wing and Armada players. The miniatures are PVC, reasonably detailed, easy to assemble pieces. A standard battle is 800 points, which could be anywhere from half a dozen to 16 units on the field, with an average army fielding 8-12 units comprising 30-ish models. === Board Games === The most famous and arguably best one is [[Star Wars: Rebellion]], an asymmetric two-player game that plays through the Original Trilogy in a wargame/worker placement-esque game. The Empire player must expand their already huge military base over the galaxy to build more ships and huge superweapons while searching for the Rebel Base, while the Rebels do their best to bite them in their heel, obscuring their movements and annoying the Empire until they have enough support to overthrow the Empire. As a [[Fantasy Flight Games|FFG]] boardgame, it's filled with a ludicrous amount of bits and pieces (including sweet models of Star Destroyers, Death Stars and Calamari Cruisers), as well as the trademark filled-with-small-exceptions ruleset. It's pretty sweet and still considered one of the best board games of its kind. === Card Miniature Games === In the late 00's, WizKids produced a short lived construct-able miniatures Star Wars game based on their styrene card system for Pirates of the Spanish Main. Although the game sold well, when NECA bought WizKids from Topps the rights did not transfer and it went out of print.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information