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===Artillery=== *'''Bolt Thrower:''' Your cheaper anti-large Artillery. More accurate and shoots faster than a cannon, but outclassed by them in splash and penetration power. Best used to take out elite cavalry and monsters in the early campaign. *'''Grudge Thrower''': Your first artillery unit. Fills a role like an Empire Mortar as a long-range anti-infantry weapon giving it has the largest radius of splash damage on impact. **'''Gob-Lobber (Grudge Thrower)(ROR)''': Like the Grudge Thrower, but better. Also has live Goblins bolted to the projectiles. Causes morale penalties to targets, which stacks with the penalty for being hit by artillery. *'''Cannon:''' Your classic artillery. Slow to fire but harder to dodge, best used as an Anti-large weapon while also killing models in high armor units, through can have difficulties hitting if the enemy zigzags too much like most Artillery units. *'''Organ Gun:''' An effective horse begone tool, with good armor piercing and a ton of cannon balls flying everywhere, cavalry will quickly and efficiently die off in droves as your foe rages, if thereโs no cav to shoot, then this thing is good for pulping infantry and can do a decent job at eliminating chariots. *'''Flame Cannon''' Jack-of-all-trades artillery. Great area damage to deal with blobs of infantry and while it doesn't cause AP damage, its base damage is high enough that it doesn't matter. Funny enough, its stats make it much better at breaking towers and walls than cannons.
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