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===Zoro=== '''Bounty Hunter''' Cost: 30 Upkeep: 15 http://www.webring.org/l/rd?ring=mordheim;id=11;url=http%3A%2F%2Fwww%2Emordheimer%2Ecom%2Findex%2Ehtm {| border="1" cellspacing="0" cellpadding="5" align="left" ! M ! WS ! BS ! S ! T ! W ! I ! A ! Ld |- | 4 | 4 | 3 | 4 | 3 | 1 | 4 | 1 | 8 |- |} '''Equipment:''' Sword, dagger, pistol, crossbow, heavy armor, helmet, rope hook and lantern. '''Special rules:''' Capture: The Bounty Hunter will always be on the lookout for the outlaw he is pursuing. Such contracts are numerous, especially in Mordheim so at the start of each battle nominate one of your opponent's heroes as the Bounty Hunter's mark. The Bounty Hunter gets a +1 to hit this model and must always move towards them (if he can see them), unless he can shoot (in which case choose). If the Bounty Hunter successfully takes the hero 'Out Of Action' he gains the hero's gold value as payment (of which he gives the warband half) +D3 experience if he survives the game and the Bounty Hunter's side wins. After the battle do not roll on the serious injury table for the hero, he simply counts as captured. '''Experience:''' 4 '''Advances:''' 2 (Expert Swordsman) '''Skill Lists:''' (Combat, Strength, Speed, Shooting) '''Skills:''' Expert Swordsman. This warrior has been expertly taught in the art of swordsmanship. He may re-roll all missed attacks if he is using a sword in the hand-tohand phase of the turn that he charges. Note that this only applies when they are armed with normal swords or weeping blades, and not with doublehanded swords or any other weapons.
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