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== Starfinder == Starfinder decided to put Aasimar as one of multiple subraces for the Planar Scion race alongside other planetouched races. Curiously, the majority of planar scions were actually human in heritage in the times before the Gap, in which all intelligent and unintelligent life suddenly forgot a massive block of time. After it, the number of non-human scions grew in number to make it more even. Mechanically, this led to Aasimar and Tieflings (as well as further planetouched) growing off of a specific template. Due to Starfinder being more accommodating to the gonzo alien types that exist in the setting, the fact that they aren't humanoid isn't anywhere near as damning as it would be in PF1e. ::''Stat Bonus:'' +2 Charisma ::''HP:'' 4 ::''Type:'' Outsider (Native) ::''Size:'' Medium ::''Base speed:'' 30 feet ::Darkvision 60 feet ::''Skilled:'' +2 racial bonus on Diplomacy & Perception checks. ::''Celestial Resistance:'' Aasimar have Resistance 5 against Acid, Cold and Electricity. ::''Celestial Radiance:'' As a standard action, an aasimar can shed light, causing light within 10 feet of him to increase two steps, up to bright, and light for 10 more feet beyond that to increase one step, up to normal. This lasts for 1 minute, but the aasimar can dismiss it as a swift action. Magical darkness can decrease the light level in this area only if itβs from an item or creature of a level or CR higher than that of the aasimar. An aasimar can use this ability once per day, plus a number of times equal to half his CR or level. '''Alternate Racial Traits''' *''Armor Avatar:'' Gain racial bonus +1 to AC. When wearing heavy armor, the penalty given for wearing it is reduced by 1. Replaces Celestial Radiance. *''Celestial Heroism:'' 1+level/2 times a day, an aasimar can give an ally within 30 feet a +1 morale bonus to attack rolls and saves as well as no penalties for charging for 1 minute. Replaces Celestial Radiance and Skilled. *''Celestial Judgement:'' 1+level/2 times a day, an aasimar can force an enemy within 20 feet to make a Will save with DC 10 + 1/2 the aasimar's level + key ability modifier. On a failure, the enemy suffers a -1 to attack rolls and saves for 1 minute. Replaces Celestial Radiance and Skilled. *''Celestial Solace:'' Level/2 times a day, an aasimar can give an ally with 0 stamina (or half HP) temp HP equal to their level and +1 bonus to AC for 1 minute. Replaces Celestial Radiance and Skilled. *''Celestial Voyager:'' Gain Summon Creature I (levels up every 4 levels) as a daily spell-like ability. Replaces Celestial Radiance and Skilled. *''Myopic Resilience:'' Pick one energy resistance already given. An aasimar will gain resist 10 to this one damage type, but lose any other resistances. Alters Celestial Resistance. *''Winged Scions:'' Gain wings and a fly speed of 30 ft with average maneuverability. Replaces Celestial Radiance. {{Starfinder-Races}} ===Gallery=== <gallery> aasimar kingmaker.jpg aasimar ARG 1.png aasimar ARG 2.png </gallery>
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