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==Factions== ===Humans=== *'''[[Age of Sigmar/Tactics/Order/Stormcast Eternals|Stormcast Eternals]]:''' The poster boys. These guys have almost everything you can ask for. Melee infantry, both elite, and line? Paladins and Liberators. Heavy cavalry? Dacothian guard. Monsters? Wizards? Sell your soul for the Stardrake. Range? Some heroes, as well the Judicators have it good. Theyโre a great choice for what you feel that your army is lacking. However, take into account that they are expensive in $$. **'''Spotlight:''' Overall pretty good, in a unified '''ORDER''' army the basic Stormcast troops bring strong anvil units to batter the enemy and missle infantry. However, their elite troops, the '''Paladins''' and '''Dracothian guard''' are what you really want to get. If you need something dead, call for them, point them to their direction and bring popcorn. *'''[[Age of Sigmar/Tactics/Order/Free Peoples|Freeguild]]:''' Cheap, massed infantry, with a bit of cavalry thrown in. While not close to skavens, grots or others, the Free Guilds thrive in numbers. **'''Spotlight:''' Their '''basic infantry''', but specially '''Handgunners''' are incredible and Battleline to boot, making them a great choice for a rearguard while the heavy hitters like Paladins or Order Draconis/Serpentis cavalries go ahead. Be aware that to make the most out of them requires having a '''Freeguild General''', especially one with Stately Banner leading the whole alliance. And the same problems with all freeguild remain, lose your general or too many models and your units become drastically worse, so be carefull. *'''[[Age of Sigmar/Tactics/Order/Collegiate Arcane|Collegiate Arcane]]:''' Human mages and toys. Nothing much else to say. **'''Spotlight:''' The humble '''Battlemage''' is a great support unit, and the '''Battlemage on Griffon''' is also good, if specialized. But the best support in the Collegiate is the '''Celestial Hurricanum''', double with a mage on it. *'''[[Age of Sigmar/Tactics/Order/Devoted of Sigmar|Devoted of Sigmar]]:''' Human fanatics that decided that [[Black Templars|hitting faces with a hammer and fight battles are better forms of worship that temples.]] **'''Spotlight: '''Flagelents are ok but the heroes are what you want. Sadly, the Priest's abilities are limited to other Devoted with one exception: the '''Excelsior Warpriest'''. He only needs the model to be '''Order''' to heal them (adventuring does that for you). The '''Witch Hunter''' is also advisable and both the priest and the hunter do better against CHAOS enemies. Alternate Opinion: Pass hard, until these guys can sort out their points and synergies you have far better options looking elsewhere. Everything they can do another army does better. *'''[[Age of Sigmar/Tactics/Warscrolls Compendium/The Empire|The Empire]]:''' Remnants of vintage empire units. **'''Spotlight: ''' Great Cannon, not included in the Ironweld Arsenal and is a heavy hitter against the big monsters. *'''[[Age of Sigmar/Tactics/Warscrolls Compendium/Bretonnia|Bretonnia]]:''' Remnants of vintage Bretonnians. **'''Spotlight: ''' ===Duardin=== *'''[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls//ENG_Gotrek_Warscroll.pdf Gotrek Gurnisson]:''' Can only be taken as an ally. Go look at that statblock. No, seriously. Right now. He's a BEAST. Functionally he can deal 36 wounds, plus 72 mortals (that's a ''lot'' of sixes you'd have to roll). Twelve attacks per round. 3+ attack, 3+ wound. Reroll hits and wounds. -2 Rend, Damage 3. 3+ FNP! Sounds like he has no weaknesses? Well, yes, but he can't get any allegiance abilities unless you're playing Grand Alliance; he can NEVER be in reserves; he cannot be revived if killed. 4 move, no bonus to run. If he gets in battle? He's brutal. Getting him there requires maliciously exploiting rules. (Idoneth Deepkin?) *'''[[Age of Sigmar/Tactics/Order/Dispossessed|Dispossessed]]:''' Dorf infantry. Great when you want to defend a site because they almost-army-wide "Shield Wall" ability. **'''Spotlight:''' As said, all units with Shield Wall like '''Dispossesed Warriors''', '''Longbeards''' or '''Quarrellers''' are good in defense. But the best in this area are the '''Ironbreakers'''. If you want some shooting '''Irondrakes''' are a good choice, if pricey. *'''[[Age of Sigmar/Tactics/Order/Ironweld Arsenal|Ironweld Arsenal]]:''' Warmachines, Warmachines everywhere. **'''Spotlight:''' The '''whole faction''' is useful, as a little artillery doesn't hurt anyone (the enemy disagree, but fuck them). If there's a unit that can be relied on their own, is the '''Steam tank'''. It's durable, shooty, choppy and a literal monster of a unit. Go ahead with him, especially if you have means to it to recover wounds. If you go to the artillery option, remember to bring a '''Engineer''' with you; '''Cogmaster''' or '''Gunmaster''', take your pick. Especially if you already included a '''Lord Ordinator'''. *'''[[Age of Sigmar/Tactics/Order/Fyreslayers|Fyreslayers]]:''' Determined Naked angry Dorfs and fire lizards. **'''Spotlight:''' '''Vulkite Berzerkers''' is a unding melee hord and can deepstrike behind enemy lines with '''Auric Runesmiter''' with a unit of '''Auric Hearthguard'''. *'''[[Age of Sigmar/Tactics/Order/Kharadron_Overlords|Kharadron Overlords]]:''' Steampunk flying Dorfs with airships, what's not to like? **'''Spotlight:''' The Aether Khemist + Arkanaut Company with Light Skyhooks combo is always fun. Endrinriggers and Skywardens are very scary Cavalry with low survivabilty but high damage output both with ranged combat as well as in melee. They can be enhanced with Aether Khemists too. Skyvessels don't do a lot of damage, but can be used for their utility. Or pick Brokk Grungsson. *'''[[Age of Sigmar/Tactics/Warscrolls Compendium/Dwarfs|Dwarfs]]:''' Remainder of the old discontinued models. ===Aelves=== *'''[[Age of Sigmar/Tactics/Order/Swifthawk Agents|Swifthawk Agents]]:''' Fast skirmisher elfs & Archers that know how to Defend them selves. **'''Spotlight:''' '''Reavers''' are fast archer cavalry. *'''[[Age of Sigmar/Tactics/Order/Eldritch Council|Eldritch Council]]:''' Aelven mages went all Ministry of Magic to regulate themselves and others. With badass bodyguards. **'''Spotlight:''' If you think that you'll need some extra protection, the '''Archmage''''s Elemental Shield can give another layer on 6s. The '''Swordmasters''' Are also a good elite unit which can act as vanguards and resists pretty well-ranged attacks. *'''[[Age of Sigmar/Tactics/Order/Order Draconis|Order Draconis]]:''' A rather badass knight order that stayed behind in the Realms. **'''Spotlight:''' The '''Dragon Lord''' is a nice beatstick of a hero with decent durability. The '''Dragon Blades''' are also pretty good cavalry. But overall, it's a Draconis or Serpentis kind of choice. *'''[[Age of Sigmar/Tactics/Order/Phoenix Temple|Phoenix Temple]]:''' Servants of the so-called Ur-phoenix. **'''Spotlight:''' The basic '''Phoenix Guard''' can resist wounds better than everyone in Order, and have decent offensive power to boot. *'''[[Age of Sigmar/Tactics/Order/Lion Rangers|Lion Rangers]]:''' Beasthunters who roam the realms looking for their next prey. **'''Spotlight:''' With only two units there's not much to say. '''White Lion Chariots''' are good if you want a heavy hitting unit without going cavalry, while the '''White Lions''' are for those monsters with nasty ranged attacks. *'''[[Age of Sigmar/Tactics/Order/Idoneth Deepkin|Idoneth Deepkin]]:''' Sea elves mounted in all kinds of sea creatures and apparently related to [[Mathlann]]. Some of them doesn't have eyes. Creepy. **'''Spotlight:''' Fast '''Akhelian cavalry''' and '''Namarti Thralls''' are good but pricey melee fighters that can maintain its numbers with an '''Isharann Soulrender'''. *'''[[Age of Sigmar/Tactics/Order/Darkling Covens|Darkling Covens]]:''' Basic aelven troops with Sorceress and some elite infantry thrown in. **'''Spotlight:''' If you want to cover your Battleline with aelves, '''Breakswords''' are... decent for what they give in wherever you put them, but the '''Executioners''' are great if expensive. If you bring basic Covens soldiers, and ONLY if you bring basic Coven soldiers (sacrificing elites is a bad idea) it's a good idea to bring also a '''Sorceress''' for her spell. *'''[[Age of Sigmar/Tactics/Order/Daughters of Khaine|Daughters of Khaine]]:''' Naked Murder aelfs **'''Spotlight:''' Fast and murderous but fragile battlelines, in addition to '''Khinerai''', flying deepstriking harassers, and '''Doomfire Warlocks'''. *'''[[Age of Sigmar/Tactics/Order/Order Serpentis|Order Serpentis]]:''' The ruthless counterpart of the Order Draconis. Ulgulite aelves and their scaly friends. **'''Spotlight:''' If you want monsters, the '''War Hydra''' or, even better, the '''Dreadlord''' are sure hits. If you want somthing more discreet, the '''Drakespawn''' units are nice, be it '''Chariots''' or '''Knights'''. *'''[[Age of Sigmar/Tactics/Order/Scourge Privateers|Scourge Privateers]]:''' Pirates, a missele platform, and one Sea monster **'''Spotlight:''' Their '''Scourgerunner Chariots''' make fast missle platforms to harass the enemy and take pot-shots at enemy monsters. Also the '''Kharibdyss''' is a very scary melee monster that has the potential to heal itself. *'''[[Age of Sigmar/Tactics/Order/Shadowblades|Shadowblades]]:''' Aelves who murder traitors. Messily. [[Officio Assassinorum|Ask not for whom they seek, lest it be thyself.]] **'''Spotlight: '''the '''Assasins''' are nasty surprises, especially if you have fast moving units that will see combat sooner or later. With careful positioning, not even screening units can save heroes on their sights. Recommended taking an artifact to make them even more killy. *'''[[Age of Sigmar/Tactics/Order/Wanderers|Wanderers]]:''' Hippy aelfs **'''Spotlight:''' They have a battleline that is nearly as good as Dispossessed Warriors in the form of '''Eternal Guard''' and armor-piercing '''Glade Guard''' archers. *'''[[Age of Sigmar/Tactics/Warscrolls Compendium/High Elves|High Elves]]:''' Snooty discontinued elves. *'''[[Age of Sigmar/Tactics/Warscrolls Compendium/Wood Elves|Wood Elves]]:''' Discontinued Tree hugging elves. ===Unsorted=== *'''[[Age of Sigmar/Tactics/Order/Sylvaneth|Sylvaneth]]:''' Angry tree people of all shapes and sizes. **'''Spotlight:''' Have some of the best magic in the game, excellent elite infantry in '''Kurnoth Hunters''' and battlefield control with '''Sylvaneth Wyldwoods'''. *'''[[Age of Sigmar/Tactics/Order/Seraphon|Seraphon]]:''' Has Powerful Magic Frog & summonable Dinosaurs and Dinosaurs riding Dinosaurs. **'''Spotlight:''' Possesses the best chaff battleline in the form of '''Skinks''', preferably with ranged weapons and Star-Bucklers. Plus the Slann or Lord Kroak make for amazing spellcasting. *'''[[Age of Sigmar/Tactics/Warscrolls Compendium/Lizardmen|Lizardmen]]:''' Remainder of the old discontinued Seraphon models that can't be run in a Seraphon army. *'''[[Age of Sigmar/Tactics/Monstrous Arcanum#Order_Warscrolls|Monstrous Arcanum]]:''' Your big forgeworld monsters **'''Spotlight:''' Just two large hulking behemoths, the Carmine Dragon and Dread Saurian.
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