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Campaign:Enfolding Ice/Keiran
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===Martial Arts=== *'''First Martial Arts Excellency''' (MA 1, Ess 1) Reflexive (Step 1 for attacker, Step 2 for defender), Combo-OK, Instant. The Exalt’s player can invoke this Charm when making a roll based on the relevant Ability. This Charm then adds one die to that roll for each mote spent. Characters can also use this Charm to enhance unrolled uses of the relevant Ability. When enhancing static values, her player rollsone die for each mote spent on the First Excellency. Each success increases her effective (Attribute + Ability) rating for the task by two. Therefore, each success on the First Excellency roll increases an applicable static value by one. Characters cannot use this or other Excellencies or diceadding Charms to “create” actions. ====Snake Style==== *'''Striking Cobra Technique''' (MA 2, Ess 1) 3m: Supplemental, Combo-OK, Instant. This Charm supplements a Join Battle action, adding a number of automatic successes to the character’s Join Battle roll equal to his Martial Arts score. ====Tiger Style==== *'''Crimson Leaping Cat Technique''' (MA 2, Ess 2 SotM pg 107): 3m, Supplemental, Combo-OK, Obvious, One Action. With this Charm active, add the character’s Martial Arts score to her Dexterity for purposes of determining how far she can move, dash or jump in a single action. *'''Striking Fury Claws Attack''' (MA 3, Ess 2 SotM pg 107): 2m, Supplemental, Combo-OK, Obvious, Instant. The character’s Essence infuses his hands with the power of a tiger’s deadly claws. His blows inflict lethal damage even if he isn’t wearing tiger claws. If he is using tiger claws, add a number of damage dice equal to the character’s Essence to his raw damage for the attack. *'''Tiger Form''' (MA 4, Ess 2): 6m, Simple (Speed 3), Form-Type. While using the Tiger Form, add the character’s Martial Arts score to her raw damage when making Martial Arts attacks barehanded or while wearing tiger claws. The martial artist also adds her permanent Essence to her bashing and lethal soak totals. The character’s Martial Arts attacks automatically inflict lethal damage in the form of bloody lacerations even if she isn’t wearing tiger claws, and the character, suffers no penalties for fighting while prone. *'''Raging Tiger Pounce''' (MA 4, Ess 2 SotM pg 108) 2m, Supplemental, Combo-OK, One Action. With the ferocious grace of a tiger leaping onto its doomed prey, the character uses his Essence to guide his attacks. If the player rolls a successful attack, the martial artist automatically knocks his opponent down. Only Charms or similar magical effects specifically designed to maintain a target character’s balance can prevent the victim from falling. *'''Spine-Shattering Bite''' (Ma 4, Ess 3 SotM 108) 3m + 1m per die, Simple, Combo-OK, Obvious, Instant. The character’s Essence hardens her hands so they cause massive and deadly wounds. The character’s unarmed punch attacks inflict a minimum of four levels of lethal damage (whether she uses tiger claws or not). For each additional mote of Essence spent, the character adds one die to a single attack, up to a limit of her [(Dexterity + Martial Arts) x 2]. The attacker’s hands can even claw through wooden or iron bound doors and deeply score stone in a single blow.
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