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Campaign:Forged In Fire/Iron Silk Sky
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== Combat == Dodge DV: 6 <br> <!--- 5+4+3= 12/2 = ---> Dodge MDV: 7 <br> Soak: 6B/6L/5A <br> Pierced: 2B/2L/2A <br> Hardness: 0B/0L/0A <br> === Attacks === '''Hearthstone Bracers add 2 to all attacks.'''<br/> ''Note: currently don't have the Hearthstone Bracers''<br/> ''Note: Strength is added in the damage calculations''<br/> {| |- ! style="border: 1px #aaa solid; background: #f2f2f2; text-align: center;" | Attack ! style="border: 1px #aaa solid; background: #f2f2f2; text-align: center;" | Speed ! style="border: 1px #aaa solid; background: #f2f2f2; text-align: center;" | Accuracy ! style="border: 1px #aaa solid; background: #f2f2f2; text-align: center;" | Damage ! style="border: 1px #aaa solid; background: #f2f2f2; text-align: center;" | Parry DV ! style="border: 1px #aaa solid; background: #f2f2f2; text-align: center;" | Rate ! style="border: 1px #aaa solid; background: #f2f2f2; text-align: center;" | Range ! style="border: 1px #aaa solid; background: #f2f2f2; text-align: center;" | Tags |- ! style="border: 1px #aaa solid; background: #f2f2f2; text-align: center;" colspan=8 | Unarmed Attacks |- | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | Clinch | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 6 | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 10 (+0) | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 2B (+0B) | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | β | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 1 | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | β | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | C, N, P |- | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | Kick | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 5 | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 10 (+0) | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 5B (+3B) | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 4 (-2) | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 2 | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | β | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | N |- | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | Punch | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 5 | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 11 (+1) | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 2B (+0B) | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 6 (+2) | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 3 | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | β | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | N |- ! style="border: 1px #aaa solid; background: #f2f2f2; text-align: center;" colspan=8 | Throwing Needles |- | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | Needle | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 5 | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 5 (-1) | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 1L | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | β | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 3 | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 10 | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | P |- ! style="border: 1px #aaa solid; background: #f2f2f2; text-align: center;" colspan=8 | Lethal Paper Fan Attack |- | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | as Seven Section Staff | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 5 | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 8 (-2) | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 9L (+7L) | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 7 (+3) | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 2 | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | β | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | M |- | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | as Wind-Fire Wheel | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 5 | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 12 (+2) | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 3L (+1L) | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 6 (+2) | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 3 | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | β | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | M |- ! style="border: 1px #aaa solid; background: #f2f2f2; text-align: center;" colspan=8 | Orichalcum Chain Daiklave (do not have) |- | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | Chain Daiklave | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 5 | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 11 (+1) | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 7L (+5L) | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 7 (+3) | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 3 | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | β | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | M |- | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | Short Daiklave | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 4 | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 15 (+5) | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 6L (+4L) | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 6 (+2) | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 3 | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | β | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | M* |- | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | Dire Chain | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 5 | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 11 (+1) | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 10B (+8B) | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 7 (+3) | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 3 | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | β | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | M, R |- | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | Chain, clinched | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 6 | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 12 (+2) | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 8B (+6B) | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | β | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | 3 | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | β | style="background: #f9f9f9; border: 1px #aaa solid;padding:0.5em" | M, R |} ''Note: Chain Daiklave only counts as a form weapon for DPCS in rope dart mode'.' <!--- '''Unarmed Attacks''' *Clinch :(Speed 6, Accuracy +0, Damage +0(2)B, Parry DV β, Rate 1, Tags C, N, P) *Kick :(Speed 5, Accuracy +0, Damage +3(5)B, Defense -2, Rate 2, Tags N) *Punch :(Speed 5, Accuracy +1, Damage +(2)B, Defense +2, Rate 3, Tags N) '''Throwing Needles''' *Throwing Needles :(Speed 5, Accuracy -1, Damage 1(0)L, Rate 3, Range 10, Tags P) '''Lethal Paper Fan Attack''' *LPFA Seven Section Staff :(Speed 5, Accuracy -2, Damage +7(9)L, Defense +3, Rate 2, Tags M) *LPFA Wind-Fire Wheel :(Speed 5, Accuracy +2, Damage +1(3)L, Defense +2, Rate 3, Tags M) '''Oricihalcum Chain Daiklave''' *Chain Daiklave :(Speed 5, Accuracy +1, Damage +5(7)L, Defense +3, Rate 3, Tags M) *Short Daiklave :(Speed 4, Accuracy +5, Damage +4(6)L, Defense +2, Rate 3(6), Tags M*) *Dire Chain :(Speed 5, Accuracy +1, Damage +8(10)B, Parry DV 7, Rate 3, Tags M, R) *Chain(clinched) :(Speed 6, Accuracy +2, Damage +6(8)B, Parry DV β, Rate 3, Tags M, R) :*Chain has a 10ft reach :*Can reflexively switch mode between a Short Daiklave, a Dire Chain, and a Chain Daiklave. :*Short Daiklave mode can be used w/ MA ability* ---> <!--- ''(example:)''<br/> ''Example Attack'' (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)<br/> ---> === Health === β‘ -0<br/> β‘β‘ -1<br/> β‘β‘β‘ -2<br/> β‘ -4<br/> β‘ Incapacitated
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