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Changeling: The Dreaming
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===Inanimae=== [[File:Inanimae.png|300px|thumb|right|Left to right, top to bottom: Paroseme, Ondine, Mannikin, Kubera, Glome, Solimond.]] The manifestation of natural environments. Based on the classical air, water, earth and fire, but also plant life and man-made items. Instead of taking human bodies they have Husks, things that look like human bodies that rapidly age only to be reborn in an adolescent form later. Because of their lack of human interaction they can only mimic being human, which means that prolonged contact with humans can inflict Banality. Inanimae all have an Anchor or some kind: either a location or a man-made object. As long as it exists, the Inanimae can keep coming back, but if it's destroyed the Inanimae is gone as well. They come in six kinds: * '''Glomes''': Inanimae of stone. They're strong, but extremely heavy. They live in a rigidly traditionalist military hierarchy. * '''Kuberas''': Inanimae of trees. They're pretty hedonists with a taste for the finer things in life and a talent for finance. * '''Mannikins''': Inanimae of man - like living wax statues or, well, mannequins. They're the most banal of all inanimae, but are the only ones that can learn Arts. * '''Ondines''': Inanimae of water, they're kinda weird because they're always on land. So they have injuries as a result but man are they dextrous. They're the most curious and introspective of the Inanimae and are great healers. * '''Parosemes''': Inanimae of air and sky they can fly! Distractible chatterboxes. * '''Solimonds''': Inanimae of fire. They're like fire benders who can never tell a lie. They are currently in a diaspora because the Glomes blame them for giving humanity the ability to shape them.
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