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Coordinating Pause
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===Inspiration=== There is always something that gives someone the idea for something else, be it an event he or she has witnessed, a value or moral that is held dear, the sight of something unforgettable, so forth and so on. The same is true with creating a story. Something, somewhere can jog up an idea worth exploring further. This nugget of information may lead to developments elsewhere: the location of the story; the nature of the characters; the link between the normal Time Flow and the Pauses; the reason for the Anchors' functions. The possibilities are endless, but try to keep them organized as not to create a convoluted mess that none of the Players could follow.
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