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== Deathwatch Rules == '''Solo Mode Ability:''' ''Tabletop:'' Reroll failed overwatch shots, and each unit can Overwatch twice. ''Deathwatch:'' At Rank 1, re-roll any failed Perception and Survival Tests. At Rank 4, +10 to all Perception and Survival Tests. At Rank 8, add a bonus degree of success to all Perception and Survival Tests. '''Squad Mode Attack Pattern''': Siege Breaker ''Tabletop:'' When in Unit Cohesion, all shots have the Preferred Enemy (Model in Cover). ''Deathwatch:'' While this ability is in effect, any in Support Range may re-roll Damage rolls against enemies in cover. '''Squad Mode Defense Stance:''' Courage Under Fire ''Tabletop:'' When in Unit Cohesion, all models are immunte to pinning. ''Deathwatch:'' While this ability is in effect, any in Support Range can recover from being Pinned. At Rank 4, those in Support Range can also take a half move as a free action. '''Chapter Advance Table (Deathwatch only)''': No Respite for the Enemy Dodge, Skill, for 100 XP. no Prerequisite Dodge +10, Skill, for 200 XP. Requires Dodge Dodge +20, Skill, for 200 XP. Requires Dodge +10 Tactics (any), Skill, for 100 XP. no Prerequisite. Tactics (any) +10, Skill, for 100 XP. Requires Tactics. Tactics (any) +20, SKill, for 100 XP. Requires Tactics +10. Mighty Shot, Talent, for 400 XP. Requires BS 40. Two Weapon Wielder (Ballistic), Talent, for 400 XP. Requires BS 35, AG 35. Two Weapon Wielder (Melee), Talent, for 400 XP. Requires WS 35, AG 35. Gunslinger, Talent, for 600 XP. Requires BS 40. Two Weapon Wielder (Ballistic).
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