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==Hints and Strategies== First, and most importantly: Melee is, usually, a suboptimal strategy. It’s order hungry, it puts your units in danger, and can be unreliable due to (generally) low burst. Melee is better used as a threat, in that opponents may think twice before running around a corner into a CC 24+6 AP+EXP samurai cat-person. Melee HI units also make good cheerleader bodyguards, as camo infiltrating/impersonation baddies save the HI unit the trouble of walking across the board to poke them in the face. Similarly, don’t take too many HI. They’re expensive and eat into order efficiency; no matter how elite a unit is, it can only be in one place at one time, and only generates a single order. 2 to 3 is usually a good spot, allowing you to leverage the power of YJ HI without overly taxing your order economy. As with most strategies, it’s a good idea to try to take mid-field control by the end of turn 1; for Yu Jing this often means aggressive HI pushes supplemented by Guilang, Daofei, Hac Tao and Ninja distractions. Powerful Rambo units like the Su Jian, Karakuri, Shikami, or Hsien can be tip the balance early on, but be prepared when they fall; unlike some armies you often can’t rely on your light infantry to be a secondary game plan. Thanks to your Imperial Secret Service units, Yu Jing has fairly good anti-camo coverage. You have 3 sensor options: the Weibing remote, the Zhangying, and the Crane, all of which are useful. Note that the Crane will auto-discover camo within its zone of control when it uses Sensor. Once uncovered, Yu Jing has plenty of MSV2 units to prosecute those poor units. Don’t forget about remotes! Vanilla Yu Jing, generally, has bad or inefficient ARO options. A TR bot is something that can be dealt with, but is still a useful speed bump. Likewise, the Rui Shi is a powerful unit. Do keep in mind that its fat ass can’t fit into most doors, so now and again a Bao may be useful. It’s also generally a good idea to bring smoke, as it’s one of the few toys that both synergize well with visor units and provides cover for your aggressive units. [[Category: Infinity Tactics|YuJing]]
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