Editing
One D&D
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
====Other Changes==== * You can fail the Banishment spell willingly, and the permanent banish effect of the Banishment now works on Aberration, Celestial, Elemental, Fey, or Fiend creatures, even if native to your current plane, sending them to a random location associated with a plane associated with their type, but they now get 10 chances to break out, you can't permanently banish other planar creatures that are not of the listed creature types. * Barkskin no longer gives a flat AC16, instead giving THP every turn. On one hand, this makes it a lot less viable on any self-buffing Druid, but on the other hand, this is a lot more usable for any beatsticks, including rangers. * Prayer of Healing now lets others benefit from a short rest on top of the HP recovery. * Resistance is now a reaction, making it actually usable. * Spiritual Weapon requires concentration.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information