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===A Tribe Falls=== ...Yeah, title says it all, huh? In this scenario, one of the tribes who hasn't already falls to the Wyrm (or, potentially, the Weaver, if you go by the sidebar), and the Apocalypse involves the Garou fighting some of their own number as the worst impulses of whichever tribe proves the ''true'' final boss. The Stargazers have been exiled/left for the Beast Courts by this point, and don't make an appearance. Obviously, this has like a million variations, assuming you go off the examples in the book rather than the very-exhaustive notes to cook up your own scenario, so Cliff Notes: * The Black Furies become the '''Widows''' after the Metamorphic Plague that's been ravaging them since the second edition started drives the tribe's leadership to privately decide that, well, since the Wyld is killing them and the Weaver is anathema to their Earth Mother shtick, they've gotta betray everything they hold dear and sell out to the only male cosmic force in the universe to save themselves: the Wyrm. They ''try'' to only treat with the ancient remainders of the Wyrm of Balance, but inevitably they are tricked and led down the path of corruption. From there, they end up trying to destroy all complex infrastructure and civilization to wound the Weaver; unfortunately for them, the Wyrm's got its own plans and intends to use the deaths of millions of innocents to create a rifit within Gaia's body and rip her apart. ** Alternatively, they revert to their 1e characterization and decide to kill or castrate everything with testicles out of disgust at various wars and atrocities; the scenario proceeds similarly to the above, with the Furies quietly working behind the scenes to genocide mankind while the rest of the Garou try to figure out WTF is up with them. * The Bone Gnawers have been slowly falling to the Wyrm for years, as it feeds on the resentment of their rabble and taints many, before they murder Mother Larissa and purge the loyalists and reveal themselves as the '''Plague Rats'''. During the Super Bowl, for shame. From there, they subvert both vampires and Glass Walkers to seize modern weapons and armor, even willingly abusing the balance system to create Abominations, then unleash an horrific bio/spirit-engineered disease that decimates mankind, as the other tribes and their own survivors try to unite against attempts to scatter them so that they can pin them down and destroy them. * Lured into a false sense of security by the false Bunyip they managed to clone, the Children of Gaia try really hard to heal the injured Wyrm and bring the universe into balance in an epic ritual involving most of their tribe... then, as the rule book puts it, someone botches a roll (maybe intentionally), and the Eater-of-Souls appears in the physical world. Knowing that the other Garou will never buy that it was all a horrific accident, or maybe even care, a plurality becomes the '''Reavers''' and throws in their lot with the Wyrm to survive. As a miasmic fog that causes despair and an inability to metabolize anything but human flesh spreads across North America, the other two parts of the Triatic Wyrm launch assaults in Asia and the Middle East, with the Reavers able to prevent Delirium and spread terror in the populace on all fronts. [[What| Then the Reavers, demonstrating what crap villains the Children of Gaia make, might come to their senses and sacrifice their whole tribe (Croatan style) to bind the Eater-of-Souls back in the Deep Umbra]]. * The long-absent Fianna leader returns, fallen to the Wyrm, and unites with the critics of [[Changeling: The Dreaming]] within the tribe to take over in a coup that causes them to become the '''Black Stags'''. They try to sow dissent among the other Garou with their civil war, but fortunately, armies of sleeping warriors stockpiled for the Apocalypse awaken and assault the Wyrm-tainted ones, revealing their true nature. They quickly rampage around the British Isles, looting and burning as they go, then attack the Uktena to try to awaken the ancient banes they're keeping asleep. [[Fail|Unfortunately, this scenario doesn't really have an ending beyond this]], leaving it up to the Storyteller to decide what happens in the end. * The Get of Fenris stop beating around the bush and fall to <s>Khorne</s> the Wyrm in the most Get of Fenris way possible: upon discovering a massive series of underground tunnels leading to a Wyrm stronghold, the leader beats up anyone who tries to point out this is ''literally'' what happened to the White Howlers until pretty much the whole tribe charges in there and turns into '''the Pure'''. They wait ''juuuust'' long enough to get enough of their own into position around Cairns of peace and healing, before launching a massive ambush assault supported by hordes of Black Spiral Dancers and other Wyrm monsters against them. They launch a massive crusade across Europe, Hitler-style, killing Margrave Konietzko, before the other tribes manage to unite in a counter-crusade against them. * The Glass Walkers fall because Pentex creates a mighty Corporate Father spirit which purges the leadership, takes over the conglomerate, and initiates a hostile takeover of the most-modern Garou tribe in the most-corporate manner imaginable, with the majority of the tribe (including their totem, Cockroach,) choosing survival over principle and becoming the '''Raiders'''. They go loud to kidnap the Perfect Metis, then force it to walk the Black Spiral, heralding the beginning of the end. It shows up, with Zhyzhak revealed to be impossibly pregnant with its child, and gives a victory to their master, supercharging its master's power and turning all Pentex subsidiaries and employees into a hive mind, with the Perfect Metis itself changing into a living avatar of the Wyrm. The Garou must carve it up piece by piece to strike at the incarnate master. * The Red Talons, in breaking the Litany and eating human flesh, have infected themselves with a horrible prion disease. They are immune. Their kinfolk (and regular wolves) are not. As the wolf population is quite-literally decimated, and thus leaving them with the impossible (in their eyes) choice of mating with humans to survive or going extinct, they blame humanity for their own mistakes and turn to the Wyrm en-masse for revenge, becoming the '''Predators'''. After [[derp|sending emissaries to all the other tribes to say that they should just get out of the way and let them kill mankind down to about half-a-billion people or so]], they set out to trigger a massive string of volcanic eruptions around the Ring of Fire that should destroy mankind, then go on to unleash Wyrm-spirits bloated with the orgy of destruction and death that results. [[Fail|And the scenario makes stopping them almost impossible]]. God-''damn'' is White Wolf ever kind to the eco-terrorist factions. * The Shadow Lords fall when their totem, Grandfather Thunder, attempts an epic task Gaia has set before him to ''finally'' let him get a piece of that sweet Earth-mother ass again and make him a Celestine, and they narrowly fail him, letting their plots go to shit in the process. Incensed, he falls to the Wyrm and takes them with him, leading them to... [[derp|not really bother changing their already-ominious name]]. He takes over the Black Spiral Dancers completely by killing old Whippoorwill, then plunges the planet into darkness in which vampires and banes crawl out like cockroaches. As he lashes out at Helios, who he sees as his rival for Gaia's love, the other Garou, who have been uniting in secret, have a chance to strike back when this briefly causes some sunlight to filter in. * The Silent Striders ''think'' they've found a solution to dealing with two gamelines at once: [[Orpheus|siccing Grandmother on the Wyrm, then cleaning up the survivors]]. Unfortunately, well, they take the first step of falling to the Wyrm first, becoming the '''Hungry Ghosts''' and using their (comparatively) more lucid and organized minds to easily dominate the Black Spiral Dancers. As the Wyrm attacks the [[Wraith: The Oblivion|lands of the dead]] and the Grand Maw starts licking her chops, the other Garou declare war, and the Hungry Ghosts counterattack via the Cairn of the Great Wheel of Ptah. Sutekh also shows his ugly mug, and he may or may not be Grandmother. It ends in blood and mess. * The Silver Fangs attempt to get their madness and inbred gene-degradation cleared by their patron spirit for ''just'' long enough to fight the end of the world. It ends up making them go off the ''other'' deep end, since he's tampering with Gaia's work, causing them to decide that Gaia's cause is hopeless and they must instead hasten the end as the '''Fiery Crown'''. After slaughtering the Black Spiral Dancers for being too crazy to work with, they attempt to summon a massive asteroid to destroy all life on Earth, while engaging in open war with the Shadow Lords. Hilariously, the book not only jokes about potentially introducing space-werewolves, but sarcastically notes that averting the asteroid strike ''and'' defeating the Fiery Crown leads to "peace and joy to all living things." * The Uktena are corrupted when the various Maeljin Incarna of the Umbra set out to corrupt all Garou tribes, and all but Lady Aife waste their energy backstabbing each other. (Hilariously, two of them actually make zero effort to actually proactively corrupt their tribes and instead ''entirely'' focus on fucking over the others, meaning two of the tribes don't even have to worry about it.) However, while they fail utterly, they create such a mess that other tribes can't see what's going on as she taints their ancestor spirits while sapping the strength of the Bane Tenders with her Dream Makers, ''while'' enacting false-flag operations to turn the Wendigo and Uktena against one another. In the end, they give in, and become the '''Snakes''', and the other tribes have barely pulled through the ineffectual but chaotic assault of her peers. From there, it's open supernatural war across the globe, with Lady Aife, of all the goddamn background characters, as the major ringleader and chessmaster of the bad guys. It is surprisingly awesome. * The Wendigo take matters into their own hands after a violent shoot-out between armed Native American protesters and cops, and decide to take the entirely-reasonable step of taking over a ballistic missile submarine via various gifts and magics and trying to start World War III by nuking a bunch of cities off the map... ''before'' falling to the Wyrm. Then, the other tribes and the U.S. military attack them, and they become the '''Devourers''' as Eater-of-Souls takes revenge on the dead Croatan by corrupting Great Wendigo at his weakest moment. They unite with the Black Spiral Dancers and storm out of the north ahead of a seemingly-endless winter for the final battle, as the world teeters on the brink of nuclear Armageddon and total chaos. It's not a bad scenario(s), really. It hammers home the idea that [[Rip and tear|the Garou mindset]] isn't necessarily fixing the problems it rages against, and it has a lot of writing on how to handle, say, a PC being in the tribe that falls, even mentioning that the game might be taking place online. But, well... it's also pretty fractured, since it has to cover so many possible outcomes, including factoring in the Black Spiral Dancers' reaction to each outcome, not all of them are created equal (the Fianna one doesn't have a good ending scenario and contradicts itself, at once claiming that the Black Stags and the Black Spiral Dancers can't stand each other, and that they have more support from the Black Spirals than other tribes), and answering the question of how to factor in the players is mostly-confined to the opening rather than listed in each scenario. Also, well... some tribes are better-suited to the role of villain than others. And some have in-house fans and haters. The Glass Walkers in particular get fucked over in terms of characterization, with even the much-loathed Red Talons getting a more-sympathetic treatment, and the Children of Gaia were ''always'' going to make crap villains.
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