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====Green Earth==== * '''Eagle''': Badass fighter pilot and angry German who keeps getting fooled by clones. Air units benefit from potent buffs, and his CO power lets all non-infantry reactivate and move again at the cost of reduced damage, something that has proven more and more difficult to balance as the games go on. Doesn't like water so his naval units are weaker. Starts dating Sami after they almost kill each other, and mellows out a little by the second game. Basically the go-to Green Earth CO for any map that doesn't overly rely on naval units, as his vehicles and infantrymen are just fine. Pro-tip: Use his CO power to park your aircraft right above enemy factories/shipyards/airports and watch as they can't produce jack shit. * '''Drake''': Badass fatass admiral. His navy is powerful, which is good when you have one and useless when you don't, his units all ignore rain penalties, and his CO power, on top of direct damaging the entire enemy army, halves their fuel, immensely fucking over them on Fog of War-enabled maps, and flipping the bird to any and all naval units, especially submarines. Done right it can single-handedly reverse the enemy's momentum. Fun, if situational. Personality-wise, a fun, good-natured guy who loves food and relaxing more than combat. Also apparently used to be a pirate or something. * '''Jess''' (AW 2): Grumpy German tank commander (inspired by Rommel) with a suit and a fuckhueg tank shell she carries everywhere. Good with, you guessed it, tanks and other mechanized units, and her CO power resupplies all of them and buffs up their firepower and speed. Cools down a little in ''Dual Strike'', apparently dealing with Eagle just puts her on the rag. Surprisingly regarded as a low-tier CO; her infantrymen are nerfed (along with most non-vehicle units), and that means she will severely struggle at getting an economic advantage, which in turn means she will struggle to build her more powerful vehicles. Though she is good at trolling Sami hard. Her infantry were buffed in Dual Strike making her mid-tier. * '''Javier''' (DS): A flamboyant Don Quixote clone who is the sole generalist among his more-specialized comrades, Javier is either laughably mediocre or utterly broken. On top of the usual offence bonuses from communications towers, he also gets defence bonuses; just having two will give him a solid advantage over most COs, while three essentially means that the game is all but won, nevermind his CO powers which ''double'' or ''triple'' his bonuses. However, on maps where there are no communications towers (and there are a lot of them), he is probably the weakest CO, with only his defence against indirect attacks to fall back on.
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