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Campaign:Anarchy Group Omega/Avin
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== Inventory == '''Orichalcum Essence Lens''' - Attune 5 - Charms that cause direct damage with Essence, such as elemental bolt, double their base damage. Weapons the exalt creates out of Essence double their damage modifier.<br/> '''Oramous Skin Boots''' - Attune 5 - Increase the wearer's DV against all attacks by 3. The wearer may apply his Dodge DV against attacks that cannot normally be dodged.<br/> '''Infinite Resplendence Amulet''' - Attune 5 - Can reflexively create any type of clothing imaginable. Removed clothing evaporates and flows back into the amulet. +5B/+5L soak, stacks with and is not considered armor for charms. +2 to Stealth rolls and Larceny rolls to create a disguise. At will, can gain +4 to Appearance, although stealth is obviated like an 8-10 level anima. Pockets can be made that lead to Elsewhere, and can store up to one ton of objects that only the wearer can reach.<br/> '''Band of Faith''' - No attunement - Contains a single mote of essence which is available to the wielder for use. This mote recharges after the ring is exposed to the sun for one hour. This is Avin's wedding ring, and Serenity wears it's twin.<br/> '''Yellow Jade Perfected Kata Bracers''' - Attune 0 - While a Form charm is active, add the bearer's Essence to any unarmed attack's (including form weapons) Accuracy, Damage and Defense. May deal bashing or lethal damage at will, and may parry lethal and ranged attacks unarmed. Add user's essence to their natural soak values, and 2 to the rate of their attacks.<br/> '''Orichalcum Baneclaws''' - Attune 3 - Hearthstone socket. Speed 4 Accuracy +2 Damage +3L Defense +5 Rate 4 Tags D, M.<br/> '''Skin Mount Amulets''' - Attune 0 - A hearthstone socket. Provides an additional pool of Peripheral essence equal to twice the inset stone's rating in motes.<br/> '''Mantle of Absolute Night''' - Attune 8 - This cloak of incredibly fine materials seems to absorb light. In fact, it actually absorbs Essence. Any unintentional essence displays from it's user are entirely contained within it's fabric. No matter how many peripheral motes they spend, their anima banner will never increase above a slightly visible caste mark. No Obvious charm will leave a mystic finger pointing back to the user. No display of Essence will erupt when the user opens a charm Combo. Also, any attempt to locate, track or observe the wearer suffers an external penalty equal to the wearer's Essence. In addition, this affect protects the user from external Essence. Any attack made wholly of Essence that targets the user, such as an Elemental Bolt or weapon or ammunition formed from Essence such as a Glorious Solar Saber or an Essence Cannon shot, has an additional surcharge of (Wearer's Essence) motes, or the attack, shot or weapon dissipates harmlessly in step 2 of attack resolution. If the attack is an area of effect, the wearer instead increases their DV's by their Essence. <br/> '''Mundane inventory:''' (Kept in the Elsewhere pockets of the Infinite Resplendence Amulet) A handful of prayer strips inscribed with the Student sutra of Prismatic Arrangement of Creation style. A dozen vials of Arrow Frog venom. Various lengths of rope. Perfect manacles. Small amounts of various currencies. Enough food for a weeks worth of meals. Cooking equipment and utensils, as well as a wide variety of spices, oils and other ingredients. A selection very fine alcohols. Three gallons of pure water. A variety of mundane medical supplies including Arrow Frog antivenom. Various supplies for thaumaturgical rituals. A rock about the size of his head. Stacks of high-quality paper, bottles of ink and a few quills. A Perfect disguise kit. A full set of accurate and up-to-date maps and navigation tools. Several pouches of various illegal/semi-legal drugs and their paraphernalia. A Perfect set of thieves tools. Several vials of blood from various sources, neatly and clearly labeled. A selection of mundane weapons in varying styles from all across Creation. A stack of journals written in code, all but the most recent filled front to back, including fairly skilled illustrations. A stuffed dummy dressed in his normal outfit, with a surprisingly convincing rendition of his face. A stack of polished steel mirrors. A ten foot wooden pole. Needle and thread. A ball of twine. Most of these things he has either stolen or made himself, and has found a use for each and every one of these items at least once in the past. === Manses and Hearthstones === '''Jewel of the Flying Heart''' - Manse 1. +1 to bearer's Dodge DV. Socketed in Paired Baneclaws<br/> '''Mind Cleansing Gem''' - Manse 2. Improve MDV's by +1. If touched to anyone who is under unnatural mental influence, it gives that person a chance to break free. If they win or tie an opposed Willpower roll with the one who imposed the mental influence, the stone immediately frees them of that mental influence. Socketed in a Skin Mount Amulet.<br/> '''Gemstone of Shadows''' - Manse 1. The bearer may create a zone of shadows around themselves up to 2 yards in diameter. Attempts to spot the wearer have their difficulty increased by 2, higher if the surroundings are also dark. Increase the bearer's Dodge and Parry DV's against all ranged attacks by one. Socketed in Skin Mount Amulet.<br/>
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