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Campaign:SUNSHINE AND DECAY/Kris
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===Performance=== * '''<span id="secondperformanceexcellency">Second Performance Excellency</span>:''' (Performance 1, Essence 1): 2m per success, Reflexive (step 1 for attacker, step 2 for defender), Instant; Combo-OK. :* This charm can be used when making a roll based on the relevant ability. Spend up to (ability + attribute) in motes, this charm adds one success to a roll for every two motes spent. Each success purchased with Essence Triumphant is the equivalent of purchasing two dice with the First Excellency or some other dice adder. * '''<span id="raveningmouthofperformance" style="Color:rgb(255, 0, 0);">Ravening Mouth of Performance</span>:''' (Performance 4, Essence 3): 3m, Reflexive; One scene; Combo-OK. : When this Charm is activated, the Abyssal regains 1m for every HL inflicted during the scene using the relevant ability. * '''<span id="performanceessenceflow" style="Color:rgb(255, 0, 0);">Performance Essence Flow</span>:''' (Performance 5, Essence 4): N/A, Permanent. :* This charm allows the Exalt to use the the first three Performance Excellencies as inherent powers, instead of charm use. This effect is incompatible with Infinite Mastery. * '''<span id="respectcommandingattitude" style="Color:rgb(255, 0, 0);">Morbid Fascination Style</span>:''' (Performance 3, Essence 2):10m+1wp, Simple (Speed 4 in long ticks); One Scene; Combo-OK, Compulsion, Social. :* When Abyssals Speak, few dare to interrupt. The Abyssal's Player rolls [Social Attribute + Performance] when invoking this charm. This charm exerts Unnatural Mental Influence on everyone who can see or hear the character. If the extra successes exceed a given target's MDV, that target suffers a compulsion to remain and observe the performance in terror. Those affected by this charm must spend 1 willpower to act against the performer for 5 minutes, or a total of 4wp to break away from the compulsion for the rest of the scene. :*Mirror of Respect Commanding Attitude * '''<span id="souldesiccatingstyle">Soul Desiccating Style</span>:''' (Performance 4, Essence 2): 6m, Supplemental; One scene; Combo-OK, Emotion, Social. :* This charm supplements a performance based roll to arouse Only Negative emotion in others. It exerts unnatural mental influence on every valid target of this roll. If the MDV is less than the extra successes on the roll, this charm inspires the desired emotion intensely for a scene. Resisting this effect costs 3 WP. *:Mirror of Heart-Compelling Method * '''<span id="husbandseducingdemondance">Irresistible Succubus Style</span>:''' (Performance 5, Essence 3): 10m+1wp, Simple (Speed 6 in long ticks); Instant; Combo-OK, Emotion, Obvious, Social. :* The Abyssal gives a performance, rolling [Charisma or Manipulation + Performance], adding [Appearance] in bonus dice. This Charm exerts unnatural mental influence on all who witness it. Characters with MDV less than the Solar's successes must spend two Willpower or fall instantly in Lust and Only Lust with the Abyssal. This effect ignores gender or sexual preference. In addition, the first time a deathknight makes a [Manipulation+ presence]-based social attack to seduce a character with a lower essence rating in the same scene that they gained an Intimacy of Lust towards her, the effect becomes Unnatural Mental Influence Costing 3 Willpower to resist. Note that a seduced character may still defend against attacks and spend Willpower to shrug off a successful seduction as circumstances require, but that doesn't make an Abyssal any less desirable to those inflamed with lust towards her. :*Mirror of Husband-Seducing Demon Dance * '''<span id="phantomconjuringperformance" style="Color:rgb(255, 0, 0);">Haunting Apparition Trick</span>:'''(Performance 3, Essence 3): Permanent, Obvious, Variable. :* Strange and unnatural phenomena manifest to accentuate an abyssal's arts. Examples include chill winds, blood dripping down walls, moving shadows and tongues of foxfire luminescence that burn without source. Whenever a Presence or Performance Excellency is used, the Exalt may invoke the effects of this charm. :Mirror of Phantom Conjuring Performance * '''<span id="demonwrackingglory" style="Color:rgb(255, 0, 0);">Withering Phantasmagoria</span>:'''(Performance 5, Essence 3): Variable +1wp, Simple (speed 6 in long ticks, DV-2), Combo-Basic, Illusion, Obvious, Instant (See below) :* This charm expands Haunting Apparition Tric. The maximum radius for the illusion effects extends to [Essence x 100] yards. More importantly, the Exalt may use these effects to cause physical injury to living, mortal creatures within [Essence x10] yards. The player must roll [Charisma + Performance to initiate the attack. :* Area, Continuing: The Abyssal inflicts one level of lethal damage per two motes spent each action, to a maximum of [Essence] damage. Targets can soak this damage only with Stamina or Soak-Enhancing Charms. The Abyssal's lethal performance affects everyone who's dodge MDV is less than the number of successes from the attack roll. Continuing the attack counts as the character's Charm use for Each Action. :*Mirror of Demon-Wracking Glory <!--- * '''<span id="heartcompellingmethod">Heart-Compelling Method</span>:''' (Performance 4, Essence 2): 6m, Supplemental; One scene; Combo-OK, Emotion, Social. : This charm supplements a performance based roll to arouse emotion in others. It exerts unnatural mental influence on every valid target of this roll. If the MDV is less than the extra successes on the roll, this charm inspires the desired emotion intensely for a scene. Resisting this effect costs 2 WP. * '''<span id="husbandseducingdemondance">Husband-Seducing Demon Dance</span>:''' (Performance 5, Essence 3): 10m+1wp, Simple (Speed 6 in long ticks); Instant; Combo-OK, Emotion, Obvious, Social. : The Solar gives a performance, rolling [Charisma or Manipulation + Performance], adding [Appearance] in bonus dice. This Charm exerts unnatural mental influence on all who witness it. Characters with MDV less than the Solar's successes must spend two Willpower or fall instantly in love with either the Solar or something the Solar represents. This effect does not depend on gender or sexual preference. Targets incapable of sexual attraction to the Solar suffer starry-eyed Infatuation or dedication to the Solar's cause rather than romantic desire. This love is a form of commitment (See Exalted 2nd edition, pg 201). Targets can break this commitment naturally but must spend one Willpower each scene where they deliberately attempt to shake it off. --->
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