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=[[Mörk Borg]]= The Goblins of Mörk Borg are all actually just individuals under the Goblin Curse, similar to Vampirism or Lycanthropy. If a Goblin stabs or bites someone, there's a good chance they'll transform into a Goblin too. Their faces are the same as a Goblin Shark's. Summary Goblins are cursed, low-statured individuals present everywhere in the dying world of MÖRK BORG. They are permanent slaves to a maddening mental curse that drives them to do terrible, greedy, cowardly things. They loathe the light, and live only to make more of their accursed kind. Powers and Stats Tier: 9-C Name: Goblin, Seth Origin: MÖRK BORG Gender: Varies Age: Varies Classification: Transformed Human Powers and Abilities: Peak Human Physical Characteristics, Damage Reduction (Has ropey skin which somewhat reduces impacts on it[1]), Curse Manipulation (Simply doing combat with a goblin is enough to inflict oneself with their Curse, which can only be undone by killing the goblin themselves), Madness Manipulation (Type 2, their curse inflicts the target creature with their racial madness), Weapon Mastery (Capable of wielding simple weapons with great proficiency, including large knives and shortbows), Small Size (Type 0), Biological Manipulation (Individuals who fight the goblins will irreversibly transform into one within days of the first encounter unless the goblin is slain), Body Puppetry (The mind is aware of the heinous acts performed by itself when they become a goblin, but is paralyzed, unable to stop) Attack Potency: Street level (Capable of breaking bones and severing limbs[2]) Speed: Likely Average Human Lifting Strength: Likely Average Human Striking Strength: Street level Durability: Street level Stamina: Average Range: Melee, up to tens of meters via bow Standard Equipment: Large knife, shortbow, arrows Intelligence: Unknown, likely varies, though they are irreversibly insane Weaknesses: Totally insane <gallery> MörkBorgGoblin.png GoblinMork.png mork-borg-goblin.jpg </gallery>
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