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Warhammer 40,000/10th Edition Tactics/Leagues of Votann
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===Melee Weapons=== *'''Kin Melee Weapon:''' A2 S5 AP-2 D2. Found on your Hearthkyn Theyns and oddly on two other models in place of any special ranged weapons. Thanks to Geedubs deciding that [[fail|you don't deserve power fists on your basic troops]], the ones you modeled on your Theyns now get this profile. *'''Plasma Blade Gauntlet:''' A3 S6 AP-2 D1. The default for your Einhyr Hearthguard. Not that bad for carving up squishier stuff, but anything with 2 wounds or more per model isn't going to feel very threatened by this. *'''Forgewrought Plasma Axe:''' A4 S5 AP-2 D2. An option for your Kahl. Great for carving up marines but not much else. *'''Darkstar Axe:''' A6 S6 AP-2 D2. One of the options for your Einhyr Champion. A downgrade from the previous edition, this no longer ignores damage caps, lost a point of AP and swings less often, but got bumped to D2. *'''Heavy Plasma Axe:''' '''Strike''' A3 S6 AP-2 D2 '''''OR''''' '''Sweep''' A6 S4 AP-1 D1. The default for your Beserks. Much like last edition, good for smacking around marines with the strike profile or hordes with the sweep profile. *'''Concussion Gauntlet:''' Twin Gauntlets are [TWIN-LINKED] A2 S9 AP-2 D2. One of the options for your Hearthguard and Beserks. Not too bad for smacking around anything lighter than a Rhino, but the two attacks are extremely underwhelming. *'''Concussion Hammer:''' A3 S9 AP-1 D3. An option for your Hearthguard Hesyr instead of the other weapons. Probably not worth it thanks to the low AP and underwhelming weapon skill. *'''Concussion Maul:''' A3 S9 AP-2 D3. An alternative for your Beserks, perfect for smashing terminators into soup but not the anti-everything it was last edition. *'''Mass Gauntlet:''' A3 S8 AP-2 D3. Found only on the Kahl. Made for dealing with tougher things, but with the expansion of toughness profiles you won't be [[Imperial Fists|fisting]] a tank or primarch to death anymore. *'''Mass Hammer:''' A3 S12 AP-2 Dd6+1. A lascannon in the palm of your hand, and an option for your Einhyr Champion. Makes the big man much more dangerous, though the low AP is unfortunate. *'''Graviton Hammer:''' [ANTI-VEHICLE 2+] A3 S9 AP-1 D3. Found only on your Brokhyr Iron-Master, though would be better on anyone else. If your repairman has to use this, he's in a bad spot. *'''Ancestral Ward Stave:''' [PSYCHIC] A1 S7 AP-1 Dd3. A force weapon for your Grimnyr. Probably best used for bonking marines that step on your lawn, but the old man shouldn't be near the frontlines to think about using it.
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