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==Playing on Roll20== Since the chat window isn't different for each new page in the same campaign, games are spread out over several campaigns on Roll20, or "Game Tables." You will need a Roll20 account to join one of the following tables. Contact the table's GM to be promoted to GM status. This will allow you to upload tokens to your own personal library, manipulate tokens on the board, and also edit the map in use. Randomly generated urban maps can be found on [http://www.wizardawn.com/rpg/tool_acity.php Wizard Dawn] When setting up a table and making the Roll20 map, be sure to make it 48x48 units (Size of normal Mordheim board in inches), and set diagonal measurement to "Euclidean" so it measures the diagonals correctly. Tokens should be sized at 70x70pixels, be of a square shape, and hopefully represent the character in some way (nameplates can be toggled on in Roll20, but being able to tell at a glance is helpful). A border is recommended for convenience of checking edges and base-to-base contact. Similar pictures for henchmen and unique pictures for heroes are also recommended to help with differentiation. An image with an easily visible orientation (like a face) is also helpful, because tokens are often rotated and flipped to represent knock-downs, stuns, and/or facing. Sample Tokens can be found [http://www.filedropper.com/tokens here] (note you will have to resize these to 70x70.) [http://www.filedropper.com/showdownload.php/anewbatchoftokens new, correct-sized tokens] '''Note:''' Roll20 measures auras starting from the token edge. For a 70x70pixel token, the distance you need to compensate for is 0.5 - adjust aura distances by this amount. For a 45x45 pixel token (standard measuring template size), the distance adjustment is 0.3. You can also make a "ruler" token for measuring distances by resizing a token in increments of 70 pixels - a 4" ruler would be 280 pixels wide, for example.
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