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===Nighthaunt=== Found in the Battletome (July 2018).<br> '''Champions'''<br> {| class="mw-collapsible mw-collapsed wikitable" ! Champion || Followers |- | *Spirit Torment || 3 rolls |- | Knight of Shrouds on Ethereal Steed || 4 rolls |- | Knight of Shrouds || 4 rolls |- | Guardian of Souls with Nightmare Lantern || 4 rolls |- | Lord Executioner || 4 rolls |- | *''You receieve a unit of 2 Chainghasts in addition to the Spirit Torment. The Spirit Torment is the warband's champion, and the unit of Chainghasts is a follower.'' |} '''Followers'''<br> '''''Retinue Followers'''''<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Followers |- | 1-2 || 10 Chainrasps |- | 3-4 || 3 Spirit Hosts |- | 5 || 5 Glaivewraith Stalkers |- | 6 || 4 Myrmourn Banshees |} '''''Hero Followers'''''<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Followers |- | 1-2 || 1 Cairn Wraith |- | 3-4 || 1 Dreadblade Harrow |- | 5-6 || 1 Tomb Banshee |} '''''Elite Retinue Followers'''''<br> Requires 2 rolls, or 1 roll and 1 Glory Point.<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Followers |- | 1-2 || 10 Grimghast Reapers |- | 3-4 || 5 Hexwraiths |- | 5 || 10 Dreadscythe Harridans |- | 6 || 10 Bladegheist Revenants |} '''''Black Coach Followers'''''<br> Requires 3 rolls, or 1 roll and 2 Glory Point.<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Followers |- | 1-6 || 1 Black Coach |} '''Follower Rewards'''<br> {| class="mw-collapsible mw-collapsed wikitable" ! D6 || Reward || Flavour Text || Rules |- | 1 || '''Ghastly''' || ''These spectres are so distorted by amethyst magic that they have become the stuff of darkest nightmare.'' || Subtract 1 from the Bravery characteristic of enemy units while they are within 12" of this unit. |- | 2 || '''Deadly''' || ''In life, the members of this unit were famed for their martial prowess. Although that time is long forgotten, the spirits still retain an innate sense of where and when to strike a foe.'' || Re-roll hit rolls of 1 for attacks made by this unit. |- | 3 || '''Cruel''' || ''This unit is so hate-filled and so steeped in malicious ways that they draw power from their own spite. Every blow they strike comes with an extra twist in order to inflict maximum pain upon their foes.'' || Re-roll wound rolls of 1 for attacks made by this unit. |- | 4 || '''Spectral Swiftness''' || ''These spirits move with an unnatural swiftness. They do not glide from point to point, but seem impossibly to appear closer in the blink of an eye.'' || Add 2" to this unit's Move characteristic. |- | 5 || '''Unnatural Resilience''' || ''This unit has mastered their phantasmal forms and can discorporate more than other wraiths, allowing enemy blades and arrows to pass harmlessly through them.'' || Re-roll save rolls of 1 for attacks that target this unit. |- | 6 || '''Ghostly Blades''' || ''The shimmering blades wielded by this unit have a strange, balefire glow. In spectral fashion they pass through enemy armour, yet into flesh they bite all too deeply.'' || Improve the Rend characteristic of this unit's melee weapons by 1. |} '''Champion Rewards'''<br> {| class="mw-collapsible mw-collapsed wikitable" ! 2D6 || Reward || Flavour Text || Rules |- | 2 || '''Nagash's Judgement''' || ''Your champion's actions have drawn Nagash's gazeβ¦ and been found wanting. It is best not to raise the ire of the Great Necromancer.'' || You lose 1 Glory Point. In addition, your champion cannot gain any further rewards for the rest of the campaign. |- | 3 || '''Unnatural Swiftness''' || ''Your champion has been gifted with supernatural speed, allowing them to glide effortlessly through the air at tremendous speed.'' || Add 3" to your champion's Move characteristic. |- | 4 || '''Unholy Resilience''' || ''Nagash has blessed this champion, granting its spectral form a will of spiteful adamant. This spiritual resilience allows it to fight on even past the point that other wraiths would have been torn apart.'' || Add 1 to your champion's Wounds characteristic. |- | 5 || '''Otherworldly Miasma''' || ''An ill-smelling gravemist swirls about your champion. The cloying vapours makes targeting difficult, as the wraith slips into and out of the foetid atmosphere.'' || Subtract 1 from hit rolls for attacks that target your champion. |- | 6 || '''Aspect of Terror''' || ''This champion bears some unexpected aspect to its visage that unnerves a foe β perhaps a jaw that unhinges to impossible lengths, a deathly shriek that freezes marrow, or some terrifying visage concealed beneath a cloak.'' || Subtract 1 from the Bravery characteristic of enemy units while they are within 6" of your champion. |- | 7 || '''Murderer's Legacy''' || ''In life this spectre was a killer of extraordinary prowess, and such skills have carried over to the afterlife.'' || Add 1 to wound rolls for attacks made by your champion. |- | 8 || '''Baleful Presence''' || ''To be near this champion is to know fear, for panic and dismay wash outwards from this wraith in chilling waves of energy.'' || Subtract 1 from casting rolls and charge rolls for enemy units while they are within 12" of your champion. |- | 9 || '''Touch of Death''' || ''So full of pent-up malice is this champion that a mere touch from it is sometimes enough to stop a beating heart.'' || Each time you make an unmodified hit roll of 6 for an attack made with your champion's melee weapons, that attack inflicts a number of mortal wounds equal to that weapon's Damage characteristic and the attack sequence ends (do not make a wound or save roll). |- | 10 || '''Ephemeral Form''' || ''With the ability to phase into and out of the material world, this champion is notoriously difficult to strike.'' || Subtract 1 from wound rolls for attacks that target your champion. |- | 11 || '''Infernal Gaze''' || ''A single look from this champion is so horrifying that it can freeze the blood of any onlooker that dares to meet its gaze.'' || In your hero phase, pick an enemy unit within 8" of your champion and roll 2D6. If the roll is greater than that unit's Bravery characteristic, it suffers D3 mortal wounds. |- | 12 || '''Siphon Soul''' || ''This champion has been blessed by necromantic magics so that its weapon can suck the soul out of a wounded foe and transfer its energy. So does this wraith kill to make itself stronger.'' || When your champion fights, if they inflict any wounds with their melee weapons, you can heal 1 wound allocated to your champion after all of the champion's attacks have been made. |} ----
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