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== Warp Entities == === The Lords of Order === ''Main article: [[Lords of Order (Brighthammer 40,000)]]'' The entities called the ''Lords of Order'' are the four most powerful Warp Entites known to exist. Nurgle, father of life, Khorne, brother of war, Tzeentch, aide of wisdom, and Slaanesh, bride of compassion have been allied ever since their conception (and, some argue, their premonitions were allied before even that). As representatives of the four most powerful emotions, they are decidedly ''not'' "nice" in a mortal sense, but they are considered benevolent even by their detractors. In the Immaterium, the four lords help calm the unpredictable currents of the Warp and hold stewardship over at least half of all known Warp Entities. Many local gods or pantheons associates with the Lords to secure their position and for protection. In the Materium, their Initiates of Order hold sway over many worlds. Worship of the Lords is one of the widest spread religion in the galaxy, second only to the Imperial Truth (which claims to be no religion at all). Their servants are summoned for guidance and during manifold rituals. Some count the Emperor of Mankind as the fifth Lord of Order, a claim that he himself strongly objects to. === Lesser Entities === Countless Warp Daemons roam the Immaterium, enticing and repulsing, friendly or fickle. Those daemons not otherwise associated with the Lords of Order (but deemed sufficiently harmless) are grouped under this category. Among those, Gork and Mork, Isha and Cegorach, all of them Ork and Eldar deities, are the most powerful; wayward souls of the Exodite Eldar are the most common of these "neutral" entities. === Warp Horrors === ''Main article: [[Warp Horrors (Brighthammer40k)]]'' Where the Lords of Order are benevolent and other Lesser Entities are at their very worst only passively malicious, a ''Warp Horror'' is an entity of the Immaterium that actively craves corruption or destruction of mortals. Those beings range from manifestations of base emotions like greed, lust for conquest, or outright sadism to echoes of the Great Old Ones' corrupt Warp Gods. And, of course, while the Universal Destroyer (the greatest menace of the Warp) has been defeated, its influence lurks behind the veil, ready to assault any psyker that is too full of hubris to consider just ''what'' they are dealing with.
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