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===Vampire Pureblood=== {| class=wikitable ! || Credits || M || WS || BS || S || T || W || I || A || Ld || Cl || Wil || Int |- | '''Vampire Pureblood''' || ### || 5 || 3+ || 3+ || 4 || 4 || 2 || 3+ || 2 || 4+ || 4+ || 5+ || 5+ |} '''Equipment List''': The Vampire Pureblood starts with no equipment. They have no weapon restrictions and may select from Vampiric Equipment. '''Skills''': The Vampire Pureblood start with one skill chosen from their Primary skill sets. '''Special Rule - Vampirism''': Vampires are immune to damage from weapons with the Gas trait and they cannot be detected via Bioscanners or similar. Vampires also gain +1 when rolling on Critical Injury or Lasting Injury.
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