Editing
Warhammer/Tactics/8th Edition/Legions of Chaos
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Buying and designing your army=== Honestly Daemons kinda got left out in this book. Most of their characters only benefit other Daemons and not other armies, and they really don't have a whole lot of obvious synergy with other armies either. The real winners here are the Beastmen players (all two of <s>them</s> us) and to a lesser degree Warriors of Chaos. The first step is choosing what direction you want to go with your Lords and Heroes. With a plethora of Nurgle HQs released, and three whole books of lords to choose from - picking your general dictates the route that your army goes. Want to go Festus? Take a block of warriors as core and faster units to tie up combat while they footslog it to charge range. Want to go with the Maggot Lords? Take charge redirecters to ensure you close and murder as quickly as possible. Take a killy combat lord, a level 4 mage, and a BSB? Take a warshrine for some bufftacular action. Essentially this is the End Times. It isn't about being incredibly competitive and breaking the game. While easy to do this makes people hate you and become "clumsy" when they pick up your $100 Glottkin model, letting it fall to the floor and shattering into a million pieces. It is about having a ball with some awesome batshit insanity that comes from combining three different armies. So pick a theme, flavor the fuck out of it, paint up your dudes, and kick some ass. As far as buying goes the usual staples still apply. Ebay, Amazon, third party stores, and mini trading sites. The army bundles "Cohort of Nurgle" is awesome for anyone getting into Daemons of Nurgle, but it is better for Daemon players. Obviously. The Warriors of chaos bundle is easy to overlook, but the Beastman one has promise - thirty gors and twenty bestigors are a pretty nice boost. It's an excellent place to start but thanks to the inclusion of the cygor/ghorgon you will probably never want more than one. Best route still has to be battalion boxes.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information