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Age of Sigmar/Tactics/Old/Chaos/Skaven/Clans Skryre
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==Allies== *'''Clan Eshin:''' Ninjas with throwing stars and daggers that can get to where they're wanted. *'''Clan Moulder:''' Hoards of rats and cheaper monsters. Giant rats are 60pts for 10, but ignore these guys. You want the Packmasters, also 60pts each, they can add 1 to hit, run and charge rolls of any friendly '''Moulder''' unit. D'ya know what has '''Moulder'''? Stormfiends. Take as many as you can/ want, use their buffs on the Stormfiends. Congrats, you've now got armed Rat Ogres barrelling up the board, burning/ shooting/ charging basically anything. **See that unit of new and shiny Glaivewraith Stalkers headed up the board towards your lines on the first turn, but fluffed a 12" charge roll? Use every Packmaster's ability on a unit of Stormfiends, move them up, shoot, and charge. Chances are, you'll need a 6, and with a single Packmaster, that becomes a 5, then a 4, then a 3, then you don't even need to roll. *'''Clan Pestilens:''' Hoards of sick Ratmen, keep them away from your units and hope you are not facing Nurgle. *'''Clan Vemininus:''' 40 Clan Rats is 200 points. You can fit 80 of the little fuckers in a standard 2000 point list and have them run up the board to take up space or sit on objectives while the rest of your shit shoots. You really weren't using those Command Points anyways, so inspiring presence them whenever needed, and watch your opponent angrily chew through these guys only to be shot and scorched to death. *'''Masterclan:''' Thanquol and Boneripper are now 400 points. If your opponents were already getting sick of Warpfire Throwers, boy fucking howdy they better get ready for some more. He can cast 2 spells but comes with a very unimpressive signature spell. Good for casting endless spells and something from your realm, also makes a great [[DISTRACTION CARNIFEX]] for anyone who knows what these bastards are capable of.
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