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Campaign:SidCOPS/Bluesid
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== Inventory == * Starmetal Daiklaive, story unknown. Previously held by the same friend that redesigned the Divine Observatory, on request from her prior life. === Manses and Heartstones === Jewel of Fortuitous Concealment: Despite its name, this stone draws the eye, shimmering with cobalt blue and bright viridian hues in its immeasurable depths. When the gem is set in a magical material, however, its beauty is wasted. Whatever object the stone is set in becomes mysteriously hidden from sight; people will randomly walk in front of the object, blocking the view to any other onlookers; fabric will move in ways slightly off-kilter from the usual laws of physics in order to drape over a hearthstone amulet. The world will work together in mysterious accidents and serendipity to keep the object hidden from all but its owner. This power stops working after the first tick a weapon it is set into is used in combat, and only resumes when combat has stopped and the weapon is sheathed. Divine Observatory, Manse 3: A large, oriental-style pagoda that dominates the area around it, the Divine Observatory has only recently been remodeled to give a new stone. The manse now acts as a palace, rather than a library, and its owner entertains anyone who seeks her there. This manse possesses the following traits: * Analytical Senses. The owner of the manse seeks to know everyone who enters or exits, the better to be prepared for them (Analyzes Obvious charms, unwarded Artifacts, and the souls of all who enter) * Well-Flavored Aspect. This manse is designed for Sidereal use, and the redecorator felt that it should represent that (+1 dice to all pools for the stone-bearer) * Magical Conveniences: It's only proper that a palace have such things. (Candles that light whenever someone enters a room, a kitchen that creates a feast from raw materials, and a map that can be summoned on any wall)
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