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Warhammer 40,000/8th Edition Tactics/Eldar Harlequins
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=====The Dreaming Shadow Special Rules===== *'''Masque Forms β Sombre Sentinels''': When a unit with this form fails a Morale test, only one model from this unit must flee. In addition, each time a unit with this form is slain or flees, roll a D6 before removing that model: on a 4+, that model can either shoot with one of its ranged weapons as if it were the Shooting phase or make a single attack as if it were the Fight phase. ** Max out your squad sizes and get these mini Ynnari into combat ASAP. ** The way models disembark from destroyed Vehicles works, the models are placed on the battlefield first before you roll to see if any were slain. This means wise disembarking gives you a chance to use any slain models right away. Odds are, if the Starweaver is filled to 6 models full, one will be slain, so make sure you've placed your model you want to slay somewhere useful to get a free shot off. ** Your grenade is a ranged weapon, remember that on any Shuriken clowns. **Watch out if you die in combat, as the single melee attack is not great compared to a fusion pistol shot or a plasma grenade. ***Remember even when you do die in combat, you can shoot your pistol, pistols can be shot even if you are in CC. *'''Warlord Trait - Warden of the Dead''': Add 1 to Sombre Sentinel rolls for units within 6" of your Warlord. If there are any {{W40kKeyword|Necrons}} on the battlefield, then instead add 2 to these rolls. **Makes the ability more consistent, with how good it already is this is pretty much a must pick, even better versus Necrons. *'''Stratagem - An Example Made (1 CP)''': Use it on a {{W40kKeyword|DREAMING SHADOW CHARACTER}} in the Shooting phase. Any successful hit roll for that Character scores 2 hits; any that hit on a 6+ become 3 hits. ** Keep in mind that the Dreaming Shadow have access to Curtainfall, which combos hilariously well with this stratagem, since it turns your 3 shot shuricannon at S7 ap -2 into a 6 Shot Shuricannon with S7 AP2 that can target Characters. Any character that lacks an invuln or has a low invuln is very potentially dead. ** Additionally this work on grenades. Yes it works on plasma grenades carried by troupe masters. This means you get D6 S4 AP-1 shots where every hit is 2 hits and every hit of a 6 is 3. If there are some light infantry standing between you and something you want dead through this super 'nade at them and they won't be standing there for very long. Yes this does work in combination with 'Haywire Grenade' so yes this does mean you can deal a reliable 2D3 mortal words with potential 3D3. *'''Remnant of Glory - Curtainfall''': Replaces a Shrieker Cannon. A heavily buffed Shrieker Cannon that can be coupled with a Stratagem or 2 to dish out some disgusting shooting. The Shuriken Profile for this weapon gains AP-2, whilst the Shrieker profile boasts S7 AP-3. Both profiles have 30" range, and any hit that wounds on a 6+ gets Bladestormed out to AP-4. <s> On top of that, both profiles reap the benefits of being Bio-Explosive; for each model slain with this weapon, the target unit suffers D3 mortal wounds. </s> In the Codex it states that the Bio Explosive Power only effects the Shrieker Profile, however both profiles do benefit from -2 LD from causing a casualty. </div> </div>
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