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====Mounts==== *'''Skeletal Steed:''' The Black Knights basic mount ignores terrain as they are treated as Ethereal for movement and does not get the -1M for barding if you take it. Think about that for a moment; you can charge units on the other side of buildings if you can see them. Never take a dangerous terrain test with these guys again! *'''[[Nightmare]]:''' Simple undead horse, best in a squad of Blood Knights, and never put in a unit of Black Knights unless there's no terrain, as they'll lose their Ethereal movement. Ordinary in all regards other than being a S4 horse. *'''Hellsteed:''' A flying Barded Nightmare, and overall a better horse. Not too expensive and still a great investment if you like running with Fell Bats or other silliness. Still, if used right, it can be a scary model that's great for picking off warmachines or other small units since arrows don't tend to have the killing power needed for a Vampire. *'''Barrow Chariot:''' Your basic chariot pulled by skeletal steeds for your Weight King. Fortunately, it has the Spectral Steeds rule remain intact, and now you have all those Impact Hits to deal with. The drawback is that there aren't any chariot units to stick him with. *'''[[Abyssal Terror]]:''' Cheapest of the monster mounts. Not great by any standard of a monster. Can be given Poison Attacks or Armour Piercing. It's fairly cheap and flies, so it's not bad, but it's usually just beaten out by the next two. *'''[[Terrogheist]]:''' Your bigass scary mofo exclusive to Strigoi. While it's still beefy as hell, it remains a large magnet that only has a 6+ Regen for protection between itself and Strigoi rider. *'''[[Zombie Dragon]]:''' Exactly what you think it is. It's got beefy stats that can be healed massively thanks to lore attribute plus Invocation, his Pestilential Breath attack causes -3 to armour as well as causing a S2 hit, and it adds that extra "fuck you" to Ogres in the form of terror. Has Swarm of Flies (ew!) which causes -1 to WS for enemy in base contact. A great time if your Vampire has the same statline as the mount it is on. It can wreck heavy cavalries day as well as rank and file, though it will die to cannons or Heroic Killing Blow. It is still a fantastic kick-ass model and our only dragon, but it's a magnet for artillery and mass shooting like most fun things. *'''[[Coven Throne]]:''' Lahmian Lady and Neferata only. Hot motherfucking damn (also damnably hot if you know what I mean), this ghost-pulled chariot is heavily defensive. In addition to what your lord has, your also getting 5+/4++ save and S5 impact hits, 2d6 ghost and 4 vampire attacks, a bound spell that gives itself rerolls to hit or wound, and The Battle of Wills, where each attacking enemy must make a contested LD roll or else be bad at hitting you or attacks itself if it really losses. Your paying a minimum of 445 points + other gear. Though not as effective against high Ld units (Elfs, Dwarfs), a Coven Throne makes a Lahmian the toughest battering ram to deal with.
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