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====Heroes==== *'''Brute Leader:''' Your most elite hero and model, though they only have a 4+ to quality and defense. Their big specialty is in their versatility, as they have access to the entire brute armory. They're also able to buy both Pit Fighter and Stubborn, boosting everything for the army, though it comes at a cost. **Melee: You've got a LOT of options for melee. Your cheapest are either dual-wielding (sacrificing the guns), a great weapon (AP 2 that also sacrifices shooting), chainsaw sword, energy sword, heavy cleaver (AP 1 with Blast 3, thus managing mobs), or energy hammer (AP 1 Deadly 3, ideal for hero-killing). More expensive is the energy wrench (AP 2 Deadly 3, more hero-killy) and the sawblade axe (AP 2 Rending, but costs shooting). **Shooting: Despite being the brutes, you get quite a bit of guns to suit whichever range you need - useful since you're slow. For free, you can go guns akimbo for more shooty (and your pistols can slap on plasma pistols as add-ons). Your cheapest guns are the hand flamethrower, assault rifle (able to slap on attachments for flamethrower and fusion rifle), shotgun, combat shotgun (12" A3) and rivet shooter (AP 1 Rending). Next up is the shot cannon (18" A2 AP 1), flamethrower (both normal and heavy) and grenade launcher. Your costliest guns are the heavy machinegun (granting AP 1 on the machinegun) and fusion rifle. *'''Brute Champion:''' A bit cheaper than the leader, but has a sad 5+ defense. They have all the armory access the leader does, but can only buy either Pit Fighter or Stubborn, not both.
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