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==History== Even the most ambitious historians of Kerith-Ald — Ioun’s own bastion of learning in the Bright City — do not believe anyone can compile a concise or complete history of the epochs of war between the gods and primordials. The time period involved is so expansive that it boggles the mortal mind. Eventually, even the most earnest and disciplined scholars might find it difficult and belittling to comprehend that one’s life is just the blink of an eye to a deity or a primordial. But what is known and well documented by the scribes and seers of Kerith-Ald, which is also called the Swan Tower, is that in an early and violent period of that war, a powerful, blustering primordial named Heur-Ket invaded the Astral Sea and caused great havoc with his advance. As he pushed deeper into the Astral Sea, deities perished and their dominions were blown asunder. With each victory Heur-Ket grew stronger, bolder, and more arrogant in his belief that the deities and their servants should be punished for their interference with the First Work. A trio of deities who held domains in relatively close proximity of each other knew that they would eventually become the target of Heur-Ket’s wrath. These three gods — [[Pelor]], [[Erathis]], and [[Ioun]] — each controlled domains that were peaceful paradises. And though each commanded his or her own legion of angels, none of their domains were particularly well suited for war or even an extended siege. Pelor’s domain, a field of sun-drenched planes dotted with farms and gardens, had no walls or parapets. Erathis held a city atop a large earthmote, and villas and workshops cluttered its surface. Traditionally its streets were open, because trade and innovation thrive among an open society. Ioun’s dominion was a large scrying pool in the form of a vast and sparkling lagoon surrounded by white sandy beaches; her domain’s only real defense was its mistress’s ability to divine its approaching doom. For mutual defense, Erathis, Ioun, and Pelor not only decided to pool their forces, but also combine their dominions. Fusing the features of all three of their former domains together, the trio waited and planned for the primordial’s attack. They didn’t have to wait long. Tales of their alliance reached Heur-Ket, and it enraged the primordial. Hastily he moved to attack the dominion, forgoing any form of reconnaissance or tactics. He would destroy these upstarts like he destroyed their kin, with the swift brutal force of the Elemental Chaos. Some say the battle for Hestavar lasted a century, but scholars of the Swan Tower believe that might describe the entirety of Heur-Ket's campaign into the Astral Sea. In the end, the combined might of Pelor, Erathis, and Ioun defeated the primordial, but not without cost. To this day a section of Hestavar's paradise is marred by Heur-Ket's legacy. A swirling mass of wind and occasionaly destructive bouts of thnder and lightning churn at (and create) the windward end of the dominion, marking the Salts neighborhood of the of the dominion. Some still suggest that the trio of deities didn't destroy Heur-Ket, but merely bound him to the spot in the domians, like the gods bound countless primordials elsewhere in the universe. This accusation is officially and vehemently denied by the angel Kemuel, who serves as the voice of Hestavar's rule and high minister of the city's angelic bureaucracy.
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