Editing
Idoneth Deepkin
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Age of Myth=== After [[Teclis]], [[Tyrion]], [[Malekith|Malerion]], and [[Morathi]] made [[Slaanesh]] start shitting out elf souls, Teclis took the devout of [[Mathlann]] (the deceased elf god of the ocean) and made a new home for them in Hysh called Leiriu, a luminescent city also known as the Bright Haven or City of Reflection. There, Teclis taught these newborn aelves, the "Cythai", about the old world and their gods hoping to re-create the High Elves. However, they weren't exactly model elves: they were withdrawn, resentful and traumatized by their time being Vored by Slaanesh. Upon learning this, Teclis wasn't thrilled with them and tried to find what went wrong. The Cythai weren't cooperative, and gained somewhat of a reason when Teclis' methods made some fall into madness. Afraid for their lives and not willing to <s>go to therapy</s> trust Teclis, they fled into the oceans of the Mortal Realms. Along the way they stole the Ocarian Lantern, an artifact of Teclis that he'd used to draw souls from Slannesh that the Idoneth believed could be used to track them down. Teclis, being a [[Eldrad|dick]] and probably sore about the theft of the lantern, did plan to exterminate them, but his brother Tyrion convinced him to be merciful so he let them go. The wayward elves used their magic to live in the most secluded place they could think of; under the sea. The magic they learned from Teclis was adapted so they could live underwater, even at the most crushing of depths. They grew attuned to their new surroundings, learning to trust vibrations and changes in pressure more than sight or sound. Some of them even became adept in the art of seeing the flaring soul-stuff that animates the living. Over time, each of the Cythai's enclaves developed differently, but all were affected by their new environs and self-imposed isolation. Since the elves super-PTSD still haunts them, they welcome the way in which the depths numb their senses. If everything is cold and you can't see without the aid of magic and glimmerfish, that's less sensations and emotions, which means less power to their most ancient nemesis. The elves, now calling themselves โIdonethโ, didn't learn that Tyrion had made Teclis cool down and stayed in hiding. Having rejected Teclis they called out to Mathlann, but he was dead so they reached out to other gods, who either didn't hear them, were also dead or didn't care. Eventually they gave up and tried to re-create Mathlann and society as best they could. After making their new societies, they calmed down and took stock of their situation. Accepting the possibility that their time in Slaanesh had contaminated them, the Idoneth did some research to see if there were any side-effects and found two. The first they called ''mallachi'', when an Idoneth went into a state of raging madness that ended in savage debauchery, but this only happened to a few. The second was far worse, as when they started having babies [[Grimdark|only one in a hundred Idoneth babies survived past infancy]]. The Idoneth soon figured out this was caused by most of their progeny being born with souls that swiftly withered. Desperate and without divine aid, they turned to magic to fix the problem... [[Grimdark|without success]]. Between the extremely high infant mortality rate, wars and the dangers of the ocean, Idoneth numbers rapidly dwindled. Things only changed when they found out after experimentation [[Dark Eldar|if you kill something with a soul and put that soul into an Idoneth elf, they won't die prematurely]]. They first tried this on animals, but animal souls only brought them days, so they decided to go to the surface and start taking the souls of other people. Though other souls, such as those of human, duardin, orruks and even sylvaneth worked equally well for the Idoneth's purpose, it often took more than a few souls to empower an elf to live even a third of their normal lifespan. At first it was only for survival, since the withering of souls continued unabated and has so far proven incurable, but later they did it for the expansion of their newly found enclaves. Of the original Idoneth made by Teclis, their numbers dwindled until only one was left - Volturnos. At first it was only one in Hysh, but after the discovery of the '''Whirlways''', whirlpools that work as underwater Realmgates, they started to get into the rest of the realms. Due to [[Skub|differences among the Cytharai]] and a growing population, they expanded to all Mortal Realms save [[Azyr]] and founded several enclaves in all of them. They developed a pattern of swift raids and a strict "leave no witnesses" policy, surrounding themselves with memory-altering magic so anyone who encountered them would forget it soon after if the Idoneth didn't kill or capture them first (and the rare few who managed to escape with this knowledge were written off as lunatics or deluded). But there were other powers out there so the secret could only last for so long. [[Sigmar]] long suspected that something dangerous was in the oceans, but had other concerns so he didn't go looking. It was Alarielle and the Sylvaneth who first pierced the veil of secrecy. In Ghyran, an Idoneth attack on some coastal Sylvaneth drew the attention of [[Alarielle]], who entered the fray and personally defeated them in battle. Since Alarielle is a goddess, she's immune to their memory-altering magic and her word is all the Sylvaneth need to be on guard against the Idoneth. The Idoneth became quite the hikkikomori: betrayed by their creator, forced into bad habits for survival and hated by many.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information