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Infinity/N3 Tactics/Jurisdictional Command of Bakunin
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==Faction Features== ===Special Skills=== *'''The Observance:''' This is a religious group absolutely dedicated to the eradication of ALEPH. Troopers from the Observance -Reverend Moiras, Reverend Custodiers, Reverend Healers, Cassandra Kusanagi, and the Sin-Eaters- all have the Religious rule making them unflinching in firefights but potentially to their detriment. *'''Biofreaks:''' Bio modifications is just another Tuesday for the citizens of Bakunin. In the Bakunin forces, troopers like the Uberfallkommandos and Morlocks come with some of these enhancements. *'''Get Fighty:''' Though Bakunin Jurisdictional Command is not known for Close Combat, they have some interesting close combat counters throughout the list with troopers with high CC, Martial Arts, and even Natural Born Warrior. *'''The Toy Chest:''' Befitting of the Nomads' engineering branch, Bakunin has access to a lot of different weapons and gear throughout as well as an interesting selection of REMs and multiple types of Hacking Devices. *'''Fireteams:''' You get Core, Haris and Duo fireteams with interesting configurations depending on the unit. ===Equipment=== *'''Pitchers:''' Use guns to launch out repeaters. These are important for Bakunin as your hackers are squishy and/or slow. It also greatly increases your hackers' influence on the battlefield. *'''Hacking Device Plus:''' A gem of a toolbox kit, the HD+ is a straight upgrade over a standard HD and Bakunin has access to units that can take them. Especially of note is the White Noise program - as it counters MSVs, and Cybermask. *'''CrazyKoalas:''' Troopers with CrazyKoalas offer a whole lot of board control. Be sure you read up on the rules for '''Perimeter Weapons''':. *'''Camo and ODD:''' Lots of troopers with Camo, Mimetism, or ODD. *'''NO MSV2 or higher:''' Riot Grrls have MSV1 and that's it. But there are many ways to deal with Camo/ODD.
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