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==Faction features== *'''Elite and Dangerous:''' O.S.S. Soldiers are some of the most well equipped and high tech soldiers in the game. This is however reflected in their costs and they will often be outnumbered by less elite armies. *'''Fireteams/Special Fireteams:''' There are multiple mixed fireteam options to add to the team's versatility. Core, Haris, and Duo are present in this army. **'''REMs in Fireteams:''' Dakini can form a Core team, and Devas, Rudras and Samekh are wildcards allowing for very flexible teams. The REMs in a Fireteam can benefit from any Fireteam bonuses as well as RemDrivers and Supportware from Hackers at the same time. *'''Removing Enemy Mods:''' O.S.3 excels in removing enemy mods and never suffering under the element of surprise. Sensor, MSV, hacking, special ammo, and good range bands give you plenty of tools to play with. *'''Multi-tools:''' The more expensive the profile, the more likely it is a toolbox. The Asura LT2, HD+, Multi-rifle, MSV3 is a prime example of this template's logical extreme. ===Special Skills=== *'''G: Jumper:''' Jumper is unique to Aleph and makes a single trooper with many bodies, very difficult to remove and with a huge discount. *'''Courage:''' Going with the elite and robotic theme, almost all troop profiles have Courage, meaning that your troops only ever flinch if you want them to. *'''No Wound Incapacitation:''' Many of your units have thism, essentially granting them an extra wound as long as the enemy isn't using Shock. Some of them also have Shock immunity, basically turning them into Heavy Infantry without the drawbacks. ===Weapons and Equipment=== *'''Netrods:''' Despite being a high-cost faction, Aleph has the cheapest cheerleaders in the Netrods. They are 4 points each and litreally do nothing but sit there and generate an order for you. *'''Multi Rifles:''' Several units have access to Multi Rifles as their basic ranged weapon, making AP and Shock ubiquitous while DA makes AROs extra deadly. ===Drawbacks=== *'''No Smoke/ Eclipse Grenades:''' Unlike the Steel Phalanx which has plenty of units with Smoke/Eclipse Grendes, the OSS lack both. Use as much of the table as you can. *'''Hackable:''' Your line infantry are REMs, that means that more than half of your army will typically be hackable! Be sure to dominate the hacking game!
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