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==Faction features== ===Flexibility and Synergy=== You may, glancing at the stats of various units, come to the conclusion that Yu Jing units are a bit… well, crap. The fairly ubiquitous Hsien HMG is BS14 and is equipped with a MSV2 for 61 points. Its Pan-O counterpart, the Aquila, has +1 BS, -1 WIP, with MSV3, shock CCW (instead of AP) and exactly the same other stats for just 1 point more. What isn’t immediately obvious is that the Hsien has a lot of “tricks” it can play with. For one, Yu Jing has access to smoke, which can allow for powerful combos. Furthermore, the Hsien has Martial Arts. It’s not particularly useful for actually getting into close combat, but MA confers Stealth, meaning the Hsien can avoid pesky hackers trying to ARO hack while out of line-of-sight that the Aquila couldn’t. So while many Yu Jing units aren’t as straightforward or as strong as their Pan-O counterparts, they usually have good flexibility that a sharp player can use to his advantage. ===Special Skills=== '''Martial Arts:''' While Yu Jing units run the gamut of special rules, Martial Arts is fairly common on a lot of important units. While actually using Martial Arts is sometimes of dubious value, any level of MA provides two very useful features: Valor: Courage, and Stealth. The former means your troops stay where they are even under fire and the latter gives you some positional control as well as deny close AROs. '''"The Dreaded YJ CC tax":''' The tears from YJ players complaining about this feeds the economy of Pan-O. A fair number of Yu Jing units have an above average CC stat. The problem, of course, is that not only does this bump up the cost of the unit, but that melee is unreliable, inefficient, generally rare and risky. It's less of an issue on more expensive units that could conceivably get into close combat, but it's most problematic on cheap line infantry, where that +1 point cost adds up. Because of this "tax" you will see many vanilla lists use Keisotsu instead of Zhanshi, or have a strong preference for using Kuang Shi. ===Weapons and Equipment=== Yu Jing has a very wide selection of weapons and equipment, from high-tech thermo-optic camouflage to low-tech explosive collared prisoners. While they don’t have ample access to some of the more exclusive tech, Yu Jing typically has some solution to most problems. Of note is the focus on Heavy Infantry. Yu Jing’s HI run from versatile and solid (Zuyong Invincible and Wu ming), to <strike>armored samurai (Domaru, Haramaki)</strike>, to powerful and specialized (Imperial Agents, Hac Tao, Daofei), to outrageous and awesome (Su Jian and Yan Huo). Deciding which ones, if any, you wish to take is an important consideration when building a list.
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