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Kill Team - Angry Marines
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=Angry Specialisms= Instead of taking one of the normal specialisms any model in your {{W40kKeyword|Angry Marine}} kill team may take one of the following specialisms instead. Like all Specialisms, advancement works on a branching tree model; as they level up, they can pick and choose from different abilities in this order: #Level 1 #Either Level 2A or 2B #If Level 2A was chosen, either Level 3AA or Level 3AB; if Level 2B was chosen, either Level 3BA or Level 3BB. #Any other ability not already chosen in a previous level ===FUCKING MENTAL!!!=== *'''Rape-Train (Lv 1):''' This model adds 1 to its attack characteristic. **'''Intimidating Charge (Lv 2A):''' Enemy models may not target this model with overwatch attacks, unless this model is shaken. ***'''VERY FUCKING FAST!!! (Lv 3AA):''' This model may charge after advancing, unless this model is shaken. ***'''Skittle Shot (Lv 3AB):''' Once per battle (if it is shaken, it becomes unshaken) at the start of your turn this model adds 2 to its attack characteristic and ignores negative modifiers to its hit rolls until your next turn. At the start of your next turn however this model becomes shaken. **'''Furious Charge (Lv 2B):''' Add 1 to this models attacks characteristic for the fight phase after it charges or performs a heroic intervention. ***'''VERY FUCKING TOUGH!!! (Lv 3BA):''' This model subtracts 1" from its movement characteristic, but may only be wounded on a 4+ or worse. ***'''VERY FUCKING ANGRY!!! (Lv 3BB):''' Add 1 to this models attack characteristic and hit rolls of 6+ made by this model in the fight phase count as 2 hits instead of 1. ===Cold Fury=== *'''Unstoppable Rage (Lv 1):''' This model ignores the -1 to hit of one flesh wound (this stacks with FUCKING FURIOUS PHYSIOLOGY!!!). **'''Furious Aura (Lv 2A):''' Enemy units within 6" subtract 1 from their leadership characteristic. ***'''Kill Streak (Lv 3AA):''' Whenever this model kills an enemy model in either the shooting or fight phase it may make another round of shooting (if it is the shooting phase) attacks or another round of melee (if it is the fight phase) attacks, but at a minus 1 to hit. ***'''Terrifying Gaze (Lv 3BB):''' Enemy units attempting to charge this model re-rolls successful charge rolls. **'''Insulting Encouragement (Lv 2B):''' Friendly models within 3" of this model may add 1" to their charge ranges, unless this model is shaken. ***'''Furious Glare (Lv 2BA):''' Choose an enemy unit within 12", that model subtracts 1 from its leadership characteristic until your next turn, unless this model is shaken. ***'''Unusually Accurate (Lv 2BB):''' This model adds 1 to all its hit rolls, unless this model is shaken.
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