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==First Edition== *'''Lasguns! Lasguns!''' - In Necromunda, a big part of it is the credits, everything costs credits. Like points in 40k, but you can gain and lose credits from match to match. Another '''huge''' factor is Ammo Rolls. Every time you shoot, and roll a six, or if you use Sustained Fire and roll a "Jam," then you have to make an ammo roll. If you fail the roll, the gun is useless for the rest of the match! Some guns you have to make an ammo roll for every single shot. Every gun has a different ammo roll, ie 3+, 4+, etc. So a good tactic is to use guns that have low ammo rolls. So having a gun that has a low ammo roll is ideal. But you say, "Wait a gun with a low ammo roll must be hard to find or be extremely expensive!" Sadly this is not the case. [[Lasgun|Las-weaponry are cheap and only have an ammo roll of '''2+''']]. [[Cheese|So you can literally trick your ''entire'' gang right from the start with Laspistols an Lasguns and never fail your ammo rolls]]. [[skub|Talking from experience here]], it works and you will piss everyone off. This especially works well if your gang is [[House Delaque|Delaque]]. *'''Hurl Opponent''' - A Strength skill that allows you to make a melee attack that throws an enemy model D6 inches in any direction. Gravity does not apply here, so knocking someone off of a ledge or walkway or anywhere that is more than six inches off of the ground will guarantee damage. However, [[RAW|the rules state that the damage is only half of the distance ''rolled'' not the distance covered]]. [[House Goliath|Goliath]] gangs are good at this since they all have Strength as a skill. *'''One-In-A-Million-Weapon''' - If you choose to buy a rare weapon from the merchant and you get the right roll, you get one of these. It is always a gun and it [[Awesome|NEVER, has to make an ammo roll.]] When you get one of these guns, you roll to see what kind of gun it is. No matter what category you get, you can choose ANY gun from said category. So a Bolt pistol, which has an ammo roll of 6+ ,[[Rape|now doesn't need one.]] *'''Bionics''' - Unlike [[Mordheim]], losing a limb isn't a bad thing. If you model gets a bionic replacement it will improve their stat-line. Bionic Leg? You can now kick in melee. Bionic Arm? +1 strength. Bionic Eye? immunity to flash-bangs and light changes.
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