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== On the Tabletop == [[File:Plaguemarines2017.jpeg||thumb|lright|Sick models]] [[File:8E_PlagueMarines_Datasheet.jpg |200px|thumb|left|New rules courtesy of GW]] On the tabletop, Plague Marines have long been one of the most used troop choice in the 4th edition Chaos [[Codex]], possessing an extra point of toughness due to Mark of Nurgle and also having Feel No Pain, and can equip anything from the armory that normal Chaos Marines can, unlike the other cult marines. They were, for a damned long time, easily ''the'' most durable infantry unit for cost CSM had. Even better, they also had True Grit, which let them single-hand their Bolters for an extra attack. In 5th edition, however, they lost this advantage, and they finally had competition hitting the table in the form of the [[Rubric Marines]], which whilst they lack FNP, special weapons, and the toughness bonus, came equipped with AP3 bolters and a 4++ invuln save that allows them to tank the one thing that Plague Marines can't normally handle: the likes of [[Leman Russ Battle Tank|Battle Cannons]] and [[Basilisk|Earthshaker Guns]]. Whilst Plague Marines were still objective-holders par excellence (seeing a squad of 9 hold off 40+ Boyz for an entire game isn't unheard of), more efficient for points, and more versatile, the arrival of their Tzeentchian counterparts meant that they no longer held a complete monopoly on such a battlefield role. 6th edition gave them a mixed bag with Feel No Pain's changes, but gave them a few new goodies: they also have poisoned weapons, and since their cost hasn't changed, it's likely that they will remain a mainstay of many competitive lists. Their only drawback, besides cost, is that have lower initiative than other marines, which most players don't care about. While they got buffed by the 6th edition with the changes to Feel No Pain, the Mark of Nurgle applying to Instant Death, and the addition of poisoned attacks, buffs to the rest of the codex means they do have some good competition now. In 8th they are now the size of Primaris Marines (wider, but not taller) and are often adorned in bells, making them honestly look like [[Skaven]] fans for some reason. They still aren't as powerful as Rubric Terminators, but that's because Rubric Terminators are Terminators. With the Death Guard Codex, they got a buttload of new weapon options that let them excel in almost any role if kitted out right, from short-range fire support to anti-horde melee. In 9th Edition Plague Marines are still T5 but now have 2 wounds per model. In addition, the Disgustingly Resilient rule has been changed so that it reduces damage from each attack inflicted against a model by 1, to a minimum of 1. So yeah, if these guys decide to sit in cover on an objective, good luck shifting them off of it. Finally, Plague Marines cost 21 points each, which is [[Just as Planned|three times seven]]. All praise Nurgle! [[Category: Warhammer 40,000]] [[Category: Chaos]] [[Category: Chaos Space Marines]] [[Category: Death Guard]] {{Death Guard}} {{Chaos Space Marines}}
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