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== Fan Made Rules == === 8th Edition === {| class = wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Points |- | Squig Catapult || 5" || 5+ || 4+ || 3 || 4 || 5 || 2 || 5 || 5+ || 45 |} {| class = wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- ! Squig Catapult !! - !! - !! - !! - !! - !! When attacking with this weapon, choose one of the profiles below. |- | -Buzzing Squigs || 60" || Heavy 2D3 || * || * || * || Add 1 to the hit rolls for this weapon and this weapon wounds '''INFANTRY''' on a 2+ and everything else without the '''TITANIC''' keyword on a 4+, '''TITANIC''''s are wounded on a 6+. Every successful wound made by this weapon deals a mortal wound to the target. |- | -Bomb Squig || 60" || Heavy D3 || - || - || - || This weapon wounds all targets except '''TITANIC''''s on a 3+, '''TITANIC''''s are instead wounded on a 4+. Each successful wound made by this weapon deals 4 mortal wounds to the target unit. |- |} Abilities: *Dakka Dakka dakka: *Living Ammunition: **You may re-roll hit rolls of 1 for this models ranged weapons. In addition, for every missed shot roll a D6, on a 4+ the nearest unit to the intended target (friend or foe) takes the missed hits instead. *Boss the Squigs are looking at me hungrily again: Squigs don't make for the best ammunition and trying to launch a creature which most certainly does not want to be thrown at the enemy can have... Unfortunate side effects. **At the beginning of your turn roll a D6 and consult below, the resulting effect lasts until the start of your next turn.: ***1, Ammunition on the loose: The squigs have escaped and are now eating the Grot crewmen, this model takes D3 mortal wounds and all other units within D6" take a mortal wound. ***2-3, (Sound of a Squig being kicked): A suitably large Ork has come and beaten the Squigs (or squished some of the Buzzing Squigs) into a modicum of calm, nothing happens. ***4, Git on da katapult fatty!: The ork overseer has decided that the catapult’s ammunition could be enhanced by a few “volunteering”, rotund grots strapped with explosives, providing a little more weight and firepower to throw at the enemy. Reduce the range of this models weapons by 12” and a unit of GROT INFANTRY within 6” suffers a mortal wound (if no such models are available then this model takes a mortal wound). However, you may then add 1 to all dice rolls to determine the number of shots made by the model's weapons. ***5, Git them out of 'ere then!: The decision is made the fire the Squigs out of here as fast as possible, shooting attacks made by this weapon are made at a -1 to hit, but you may roll double the dice when determining the number of shots when firing any of this models weapons and discard the lowest half of dice. ***6, Very enthusiastic ammunition: The very hungry Squigs are extra eager to be introduced to their targets, add 1 to the wound rolls made by this weapons ranged weapons. *Zoggin 'el itz gonna blow!: See da univers dey sed. 'orkin 'ith da squigs will be fun dey sed. Da gitz 'idn't 'ention dat da squigs will trys an gobble you wen deys ad enof! **When this model is slain roll a D6, on a 1, 2 or 3 nothing happens, on a 4 or 5 every unit within 2D6" takes D3 mortal wounds, on a 6 this model may make one full round of shooting attacks as if it was the shooting phase, then all units within 2D6" take D3 mortal wounds. Faction Keywords: '''ORK''', '''<KLAN>''' Keywords: '''VEHICLE''', '''Squig Catapult''' [[Category: Warhammer 40,000]] [[Category: Xenos]] [[Category: Orks]] [[Category: Feral Orks]] [[Category: Grots]] [[Category: Squigs]] [[Category: Vehicles]] {{Template:Orks-Forces}}
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