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The ship moves
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==Components and Location of note within The Ship== ====The Big Bang Bottles==== A construction of a strange alien science. First envisioned by their creator as a source of inexhaustible, clean and efficient agony that could revolutionize the Dark City. A universe would be created in a contained environment, sped up until life inside was advanced enough to feel pain and then they could just live off of the collective suffering without the need for all that messy slave raiding. Sadly by the time the project started bearing fruit the denizens of the Dark City had decided that they quite like all that slave raiding. To make matters worse it seemed that none of the universes created were complex enough to allow life to develop. The only thing they were good for was the high energy output once they got started. Sadly they were expensive to build and start, took up a lot of space and the Dark City already had more reliable sources of energy. Rehabilitated Dark Eldar wishing to start again in another galaxy bartered passage on The Ship in exchange for building a few of them to power The Ship. Each required a small star to warm up but once started worked perfectly. Big Bang Bottle is almost certainly not their real name but nobody really cares. ====The Dyson Spheres==== A vast series of colossal and arcane pillars that seem to suddenly cease to exist at a certain height. Observers state that they feel the columns continue on, as their eyes tell them they cease. In reality, these pillars do continue on much further, extending through stabilised warp rifts, into the warp itself. At the peak of every Pillar sits a captive star, encased within a Dyson sphere. These are used alongside the Big Bang Bottles to supply the unfathomable demand for power that the ship ever requires. ====Infinity Circuit==== The largest single component of The Ship and the most massive single piece of psyco-plastic ever made in the history of the galaxy. It stretches from one end of The Ship to the other in a great web. The nodes where strands merge and mingle were often former Craftworlds that were incorporated into The Ships construction. The Infinity Circuit houses the collective dead of the eldar, their sleeping God of Death and also acts as a deamon deterrent as it did for the Craftworld. It is also used as the ships inter-com although use is restricted to the God-Captain, the Captain's Council and occasionally the Inquisition unless there is some sort of emergency that threatens The Ship as a whole. ====Warp Proofing==== Billions of Gellar Field generators, the Infinity Circuit, masses of Cadian Pylons and the presence of the Never-dying God-Captain. Further more the ship only skims the surface of the warp in the manner of the Tau ships of yesteryear and the wake it creates tends to mutilate and deflect all but the most terrible of daemons. ====Matter Forges==== The vast musical workshops of the Bone Singers. They sing into existence raw material from pure nothingness. It offsets the lost material in the not 100% efficient recycling. The fresh matter is then handed over to the Forge-shrines of the Mechanicus to be consecrated and purified before being made into spare parts. ====Ark Vaults==== The sovereign domain of the Adeptus Biologis. It is their sacred duty to preserve the seeds of the Old Galaxy so that once they arrive at Journey's End they may terraform dead worlds and have the Imperium live again as it should have been. ====The Helmsman's Throne==== The throne upon which the God-Captain sits as he guides The Ship through the inky black. It was once known as the Golden Throne in an age long since past. ====The Space Hulk Cloud==== As The Ship travels through the warp, the massive amount of turbulence it generates sweeps up thousands upon thousands of space hulks, forming what looks like a cloud of dust around The Ship.
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