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===Pros=== *'''Speed''': You are up with Wood Elves as one of the fastest factions in the game. Your infantry and cavalry can outpace their competition from most other factions, and even their monsters are very speedy for their size. Only Slaanesh can reliably out speed you. *'''Mass Vanguard''': Most of your units have Vanguard Deployment, meaning you can set up troops in places most newer players wouldn't expect. This really helps exemplify them as an ambush faction who relies on catching their opponents with their pants down. *'''Summons''': With access to Lore of Beasts, Lore of Wilds, and Morghur's Chaos Spawn abilities, you are ''the'' most powerful summoning army in the entire game. You can summon a lot of really powerful units like Manticores, Cygors, and Spawn to really give you an edge over your opponents and snowball out of control. *'''Hitting Power''': Believe it or not, a goat-man that stands roughly a foot and a half taller than a normal human and is made of nothing but muscle hits really, really hard. That's not even getting into Minotaurs, which hit with the force of a freight train with a rocket tied to the back. *'''Chase down Potential''': Because of how fast your units are, chasing down routing units is something that few factions in the game can compete with you at. Hounds and Centigors will get rid of all that pesky infantry and make sure that terrified Lord is escorted cleanly off the map. *'''Monsters''': Well, this one is only a super positive if you bought The Silence and The Furry, but yes Beastmen have a ton of cool monsters to pick from. Ghorgon, Jabberslythes, Minotaurs and many more will let you run the beast horde of your dreams.
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