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== Star Trek RPGs == Star Trek tabletop RPGS are far and between. As the franchise tends to favor Star Ship simulators and video games instead. It also doesn't help that FASA went defunct in 2001. Of course there is nothing [[Your_Dudes|preventing you from claiming that the captain of your Federation ship is a Vulcan]] despite the lack of rules for it. ===FASA=== In the [[FASA]] system, Vulcans have 20 bonus strength, 10 bonus to endurance and intelligence. This is off set by a full minus 40 to luck. Their biggest bonus however is that they are the only core race to not take a large penalty to psionics. They have the highest overall attributes of any core race, with a net +0. <!-- Someone add something on Star Trek Adventures and someone that has done more than take a quick glance at the main rulebook expand the FASA bit --> ===Star Trek Adventures=== In the newest RPG for Star Trek, Vulcans begin the game with +1s to Control, Fitness and Reason and the Vulcan trait. For their "Species Talent" they can pick between "Kolinahr" (complete abandonment of emotion, makes it easier to perform certain mental tasks such as resisting coercion), "Mind Meld" (the classic "touch a person, rhyme, and hear their thoughts". Doesn't work on every species though) and "Nerve Pinch" ("You have something on your shoulder and now you're asleep"). They are fairly well rounded and can fit into almost any position on the ship though classically they tend towards the Science and Operations tracks.
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