Editing
Warhammer 40,000/10th Edition Tactics/Chaos Space Marines
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Pros=== *You have an incredible amount of synergy that empower various playstyles with fun combinations between marks of chaos and units used. *Your army has amazing souping potential that other armies wish they could have. *Chaos Marines are an offensive powerhouse that is the most satisfying when your dark pacts work and bodies drop. *The removal of Mere Mortals means you can spam cultists on the board without being called a cheater. *Several daemon engines perform remarkably as Maulerfiends rip apart anything in their way and Heldrakes swoop down anything that dares to take to the skies.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information