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Warmachine/Tactics/Searforge Commission
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==The Basics== *A Searforge army can contain only mercenary Rhulic and/or Ogrun models and units. The FA of all non-character models and units in the army is increased by 1 (so FA 1 becomes FA 2, FA 2 becomes FA 3, and so on). *Your deployment zone is extended 4" forward. The big bonus here is the extended deployment: given how slow your army is, getting what is essentially a free advance before the game starts is a pretty big deal. The FA bonus is largely situational, since there aren't going to be a lot of things in Searforge you would want to max out at their default FAs, much less their FA+1. This does, however, allow you to take 3 Earthbreakers with Gorten at 50 points (who has just enough warjack points to do so): should you be able to borrow your friend's Earthbreakers (or have that much money to piss away) it's worth playing this list at least once for the lulz.
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