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Campaign:Forged In Fire/Moon Piercing Blade
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== Virtues == '''Virtues:''' <br/> * Compassion β<br/> * Conviction βββ<br/> * Temperance βββ<br/> * Valor ββ<br/> '''Flawed Virtue: Temperance'''<br/> '''Limit Break:''' β‘β‘β‘β‘β‘β‘β‘β‘β‘β‘<br/> Virtue: Temperance The character's focus and control contracts inward, leaving them obsessed with a single solitary activity or course of study. They will absorb themselves completely in their obsession, refusing to make concessions for bodily needs beyond the barest of sanitary arrangements for excretory functions. They automatically fail any face-to-face Social rolls, and suffer a two-die penalty on any Perception pools unrelated to the subject of their obsession. They avoid human contact, and may become violent if forced to divert their focus from their obsession. Such overwork can strain a character, and they must make a Stamina roll to avoid long-run negative repercussions. Partial Control: The character may address urgent and essential duties, and may make consideration for bodily needs such as food, drink, and sleep, and may speak to others on matters of necessity or on matters of their obsession. Any non-urgent duties will be neglected in favor of the obsession. All Social pools suffer a two-die penalty. Duration: One full day. Condition: The character's curiosity is thwarted, work is interrupted, or necessity diverts them from favored projects to deal with Real Life. === Inventory === *Silken Armor **(artifact ββ) (Page 159 Oadenolβs) ***Soak +5L/3B, Hardness --, Mobility -1*, Fatigue 0, Cost ββ, Attune 2m, Tags N/A, **** Attunement removes this penalty *Orichalcum Hearthstone Amulet **(artifact β) (P 380 of the Core book) *** Has a slot for a hearthstone, requires a single mote to activate a hearthstone placed inside it, Solars gain one additional essence an hour with it. === Manses and Heartstones === *'''Third Hand Orb'''(Oadenol's p. 88) βββββ **Allows the player to attune the hearthstone to a spell via a ritual taking a number of hours equal to the base essence cost of the spell, at the end of the ritual, the spell is cast into the stone and stays there. So long as the user commits the mote and the orb is not hit with a counter spell, the sorcerer may unleash the spell as a reflexive action at any time. ''Thunder Wolf Howl should be loaded into this at chargen.'' *'''Manse: Mao-Zhang's Library''' The Library of a great solar sorcerer going by the name of Mao-Zhang, built into the side of a sand-warped cliff in the southern desert, accessible only by a door embedded in the side of the cliff, opening only to a certain password. Mao-zhang, being of great ability, stored his extensive library of knowledge on the various crafts and sorceries, at the height of his power, he even gave the manse a limited sentience, in order to assist its current hearthstone owner in any way possible. At the end of his life Mao-Zhang placed a failsafe on the manse, encoding it so that only a solar with a passion towards knowledge rivaling his own could see the password when a sandstorm strike the rocks outside '''Drawbacks:''' Fragility β (The environment wears at the manse, causing it to be unstable at times)<br/> '''Powers:''' Comfort Zone β Password β, Minor traps (The entrance) β, Provider βββ, Archive x3 (Occultx2 (5 terrestrial circle spells, 1 celestial circle spell) Craft) ββx3 <br/> '''Other:''' Magical Conveniences(zero point, as it's only for the hearthstone holder): The Manse itself takes care of it's "Master", providing light at his command, as well as basic needs (comfort zone, etc).
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