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Warhammer 40,000/Tactics/Imperial Militia and Cults (30k)
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===Age of Darkness Theme: Army of Dark Compliance=== Built from a blending of Legiones Astartes and units from the Imperial Militia and Warp Cults list. However, it is quite distinct from the "Sacrificial Offering" Rite of War in that it does not use up your allies slot, allowing you to take allies from a third source. But it does prevent you from using a rite of War, so you cannot layer on extra special rules. However you are still privy to the insane customisation options presented in the Warp Cults list, and you are not prevented from taking any option from your Legion list either. The "Age of Darkness" themes requires your opponents permission to use, however it is an easy theme to build an army around because there are few rules to take account of. *'''Restrictions''' **You build your army with units from both the Crusade List and the Imperial Militia and Warp Cults list. **You must include a Space Marine Praetor, Centurion or Consul to be your Warlord. ***Do note that to take any Provenances of War you'll also need a "Force Commander" as one of your HQ choices as well. ***This allows for some interesting combinations. Such as Chaplains or Vigilators applying ''Zealot'' or ''Stealth'' to massive squads, or if you took a Force Commander in the compulsory slot then having a Support Officer like a Librarian or Master of Signals as your only space marine HQ choice. ***Moritats can still never be the Warlord. **Your army is automatically part of the traitor faction. **You cannot use Rites of War. **"Legiones Astartes" rules that apply to models by virtue of being in the same detachment do not apply of Militia units. ***That means the only way to get Militia units to benefit from Astartes rules would be to attach an independent character with built-in special rules that confer to units. **Unless specifically noted otherwise, all units count as being part of the same list for rules purposes such as Transports, Warlord traits and so on. **You cannot include more units from the Legiones Astartes list than from the Imperial Militia list. ***This is your main restriction, which prevents you from merely dabbling in Militia units. However, the cheapest compulsory militia choices are 80 points for two levy squads compared to 250 for two bare bones Tactical squads. You get twice the number of bodies and save points for the Astartes units that you ''really'' want. **You may not include Discipline Master Cadres *'''Special Rules''' **'''The Warmaster's Due:''' "[[Warhammer 40,000/Tactics/Tyrant's Legion(7E)|Tyrants Due]]" by another name, any time your Legion units are shot at which draws its line of fire through infantry militia units, you can add +1 to any cover save gained. However the militia unit then takes D3 wounds with no AP value, meaning your crap sub-flak conscript could take a hit from a Lascannon intended for a Space Marine and potentially survive it. **'''Disposable:''' Any Militia units in your army may be affected the the "Disposable" rule, preventing them from conceding victory points for any reason when slain. It does however prevent these units from scoring or denying objectives so be sure and have enough Astartes units to hold on to objectives for you. You are not required to use this rule if you don't want to, but you must declare at the start of the game if you do.
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