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==Your Dead== Lest we forget. ===Nilphar Vrokstien=== ''While fighting the Novus Potentia, Nilphar fell to their hired Ogre, Yogutt. Naught but dust, Nilphar's faithful servant Melara shall attempt to revive his dark remain when the time is right.'' '''Vampire''' {| border="1" cellspacing="0" cellpadding="5" align="left" ! M ! WS ! BS ! S ! T ! W ! I ! A ! Ld |- | 5 | 4 | 4 | 5 | 5 | 3 | 6 | 2 | 9 |- |} '''Equipment:''' Gromril Sword, Shield, Bow (24"), Heavy Armour, Lucky Charm, Lantern '''Special rules:''' Cause Fear, Immune to Psychology/Poison Leader - Any models in the warband within 6" of the Vampire may use his leadership instead of their own. No Pain - Vampires treat a 'stunned' result on the Injury chart as 'knocked down'. '''Experience:''' 64 '''Advances:''' (24) +1 I, (28) Expert Swordsman, (32) Dodge, (36) Combat Master, (41) +1 Ld (46) Wyrdstone Hunter (51) +1 S (57) +1 W (63)+1 T '''Skill Lists:''' (Combat, Speed, Strength, Academic,) '''Skills:''' Expert Swordsman. This warrior has been expertly taught in the art of swordsmanship. He may re-roll all missed attacks if he is using a sword in the hand-to-hand phase of the turn that he charges. Note that this only applies when they are armed with normal swords or weeping blades, and not with doublehanded swords or any other weapons. Dodge. A warrior with this skill is nimble and as fast as quicksilver. He can avoid any hits from a missile weapon on a D6 roll of 5+. Note that this roll is taken against missiles as soon as a hit is scored to see whether the warrior dodges it or not, before rolling to wound, and before any effects from other skills or equipment (such as lucky charms). Combat Master. The warrior is able to take on several opponents at once. If he fights against more than one enemy at a time, he gains an extra Attack in each hand-to-hand combat phase as long as he is fighting two or more enemy models. In addition, the warrior is immune to ‘All Alone’ tests. Wyrdstone Hunter. The warrior has an uncanny ability to find hidden shards of wyrdstone. If a Hero with this skill is searching the ruins in the exploration phase you may re-roll one dice when rolling on the Exploration chart. The second result stands. '''Injuries:''' Leg Wound: -1 M ===Zombie Lorinda Mann=== ''Once a girl of peace, Lorinda became a warrior after being taught the necessity of war in cleaning up the world. Despite her background, she's just as likely to tear you to shreds as any other sister. Now she's a zombie. And now she's dead. For good.'' {| border="1" cellspacing="0" cellpadding="5" align="left" ! M ! WS ! BS ! S ! T ! W ! I ! A ! Ld |- | 4 | 6 | 3 | 3 | 3 | 1 | 3 | 1 | 7 |- |} '''Experience:''' 19 '''Equipment:''' Steel Whip), Light Armor), Shield, Sling '''Special rules:''' Cause Fear, May not run, Immune to Psychology/Poison, No Pain, No Brain ===Zombie Gottri=== {| border="1" cellspacing="0" cellpadding="5" align="left" ! M ! WS ! BS ! S ! T ! W ! I ! A ! Ld |- | 3 | 4 | 3 | 3 | 4 | 1 | 2 | 1 | 9 |- |} '''EXP''': 11 '''Equipment:''' Dwarven Axe, Hand Gun '''Special rules:''' Cause Fear, May not run, Immune to Psychology/Poison, No Pain, No Brain === Zombie Hachrand Schenkopf=== {| border="1" cellspacing="0" cellpadding="5" align="left" ! M ! WS ! BS ! S ! T ! W ! I ! A ! Ld |- | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 |- |} '''Experience:''' 6 '''Equipment:''' Sword, Shield, Helmet, Light Armor '''Special rules:''' Cause Fear, May not run, Immune to Psychology/Poison, No Pain, No Brain
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