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==Shadow-== Because why bind them in darkness when you can run them over with it. ===Shadowblade=== [[Image:Shadowblade.jpg|thumb|250px|right|An uncloaked Shadowblade.]] <div class="toccolours mw-collapsible mw-collapsed" style="width:800px"> Fluff: <div class="mw-collapsible-content">Only a handful of Shadowblade super-heavy tanks remain in operation, with the vast majority consigned to stasis chambers on the largest Forgeworlds, where the Mechanicus labour ceaselessly to attempt to understand the arcane technologies that the Shadowblade uniquely employs. It is this very technology that forces the tech magos who study these ancient machines to keep them in stasis, for otherwise, the Shadowblades in their keeping would doubtless suffer the same fate that most have following the Great Crusade. The main component of the Shadowblade that sets it apart from all other vehicles in the Imperium is the so-called Darklight engine, which, when activated, cloaks the tank in an inverted light field which renders it entirely invisible to the naked eye, but even more crucially, causes all known forms of targeting and detection systems to fail. Exactly how the Darklight engine was able to achieve this was largely a mystery until Shadowblade tanks began to break down following centuries of service. Crews began to report disturbing images and sounds during Darklight operation, which slowly progressed to acute psychosis and insanity. Such was the worth of Shadowblade tanks that they continued to serve with fresh crews, despite accelerating rates of psychological trauma. In M34.229, a Shadowblade tank "Ghostwalker" undertook a routine operation on the war-ravaged world of Galfrex where the Darklight engine was in operation for 2 minutes and 12 seconds. Instead of reappearing however, Ghostwalker was never seen again. The crew's final transmission was completely suppressed by the Commisariat for reasons of morale. In their final moments, the guardsmen on board Ghostwalker were screaming of visions of complete insanity. No trace of the tank was ever found. It was these incidents of "Sudden Acute Material Destabilization", as the Mechanicum termed it, that gave the first clues as to how the Darklight drive operates. The belief now is that the Darklight utilizes a form of Warp technology to achieve its cloaking field. Upon activation, a thin field of Warp energy is projected around the vehicle, thus effectively removing it from the Materium. Since the tank itself does not enter the Immaterium, the crew is not exposed to the ravages of the Warp. The reason for psychosis in crews is that as the Darklight engine ages, it loses the ability to maintain the Warp field as merely a bubble. The walls of the field begin to thicken, closing in on the real-space vacuum that is the Shadowblade. As the Warp closes in, crew experience at first mild psychosis, then insanity, and then finally, the bubble collapses completely, and the Shadowblade enters the Warp. Recovery is, of course, impossible at this point.</div> </div> May be taken as a Lords of War choice for an Astra Militarum, Grand Convocation or Castellans of the Imperium army or as part of the Super-Heavy Support Element or 'Emperor's Fury' Super-Heavy Company formations. {| border="1" cellspacing="0" cellpadding="5" align="left" ! ! BS ! HP ! Front Armour ! Side Armour ! Back Armour ! Unit Type ! Points Cost |- | Shadowblade | 3 | 9 | 14 | 13 | 12 | Super Heavy Vehicle | ??? |- |} <br style="clear: both; height: 0px;" /> '''Wargear:''' *Darklight Reactor: The Darklight Reactor grants the Shadowblade the Stealth and Shrouded special rules. In addition, the Homing, Interceptor, Missile Lock and Luminagen special rules do not work against the Shadowblade and sensor equipment (like Servo-Skulls, Markerlights and Auspexes) do not have any effect on the Shadowblade. *Twin-linked Accelerator Destroyer {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! Range !! S !! AP !! Type |- | Accelerator Destroyer|| 100" || D || 1 || Primary Weapon 1 |} <br style="clear: both; height: 0px;" /> '''Special Rules:''' Infiltrate <br>'''Options:''' *May take a Pintle Mounted Storm Bolter or Heavy Stubber for 5pts *May take a Hunter-Killer Missile for 10pts *May take Targeters (+1 BS) for 15pts ---- ===Shadowhammer=== <div class="toccolours mw-collapsible mw-collapsed" style="width:800px"> Fluff: <div class="mw-collapsible-content"> A somewhat overspecialized Baneblade hailing from the vaults of Zhao-Arkkad (Best known for producing the Praetor missile launcher), the Shadowhammer can only be described as an anti-aircraft missile vehicle. It trades off its turret and hull-mounted Demolisher for an Exorcist-Ultra vertical-launch missile launcher and a substantial internal loading bay. Though it cannot launch more than a few rockets simultaneously, its capacity to rapidly reload allows it to maintain a constant stream of ordnance against enemy aircraft- at least until it runs out of expensive-to-produce Praetor-type ammo. An externally-mounted auspex-designator system allows it to guide in allied fire against airborn targets, and it is not uncommon to see Shadowhammers accompanied by Hydra flak tanks or anti-air Manticores, where the vast quantity of munitions they can fire off can be used as accurately as possible. Unfortunately for the Shadowhammer, many Imperial commanders do not see the value of a superheavy anti-air vehicle, preferring to distribute their AA on smaller, more mobile vehicles. To this end, Shadowhammers are frequently loaded with the anti-tank and anti-infantry munitions used by the Praetor, though they suffer in this role- their targeting systems are simply not adequately designed for anti-armour use, and they struggle to attack close-in targets. Some Shadowhammers have found their way into the Sororitas arsenal, no surprise given their technical similarities to the Exorcist rocket tank, and their ornately decorated hulls compete with those of the Hellswords in opulence. Just like its fellow artillery Baneblade, the Doomlord, it is a specialist vehicle either used by the Sororitas or by the occasional guard regiment in scenarios where even regular artillery can't close in enough. </div> </div> [[Image:Shadowhammer.jpg|thumb|250px|right|]] May be taken as a Lords of War choice for a Sisters of Battle or Castellans of the Imperium army. {| border="1" cellspacing="0" cellpadding="5" align="left" ! ! BS ! HP ! Front Armour ! Side Armour ! Back Armour ! Unit Type ! Points Cost |- | Shadowhammer | 4 | 9 | 14 | 13 | 12 | Super Heavy Vehicle | ??? |- |} <br style="clear: left; height: 0px;" /> '''Wargear:''' *Twin-linked Heavy Bolter *Searchlight *Smoke Launchers *Exorcism Missile Pod {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! Range !! S !! AP !! Type |- | Exorcism Missile Pod || || || || |- | Incendiary Missiles || 48" || 4 || 5 || Primary Weapon 2D6, Blast, Ignores Cover |- | Krak Missiles || 48" || 8 || 3 || Primary Weapon 2D6 |- | Flak Missiles || 48" || 7 || 4 || Primary Weapon 2D6, Skyfire |} <br style="clear: both; height: 0px;" /> '''Special Rules:''' *Shield of Faith *Adamantium Will '''Options:''' *May take up to two sets of side sponsons, each with a twin-linked Heavy Bolter and a Lascannon for 50pts per set **May replace two of the Lascannons on its side sponsons with Targeters (+1 BS) for free *May take a Pintle Mounted Storm Bolter for 5pts *May take a Hunter-Killer Missile for 10pts ---- ===Shadowlord=== <div class="toccolours mw-collapsible mw-collapsed" style="width:800px"> Fluff: <div class="mw-collapsible-content"> Though every Baneblade variant is large and well-equipped enough to function as a command vehicle with few difficulties, a large formation of such superheavy vehicles demands a specialized tactical coordination unit, and the Shadowlord fills this niche. It replaces a conventional Baneblade's turret with a suprisingly spacious command unit, incorporating massive comms uplink units and even a compact barracks with all the conveniences a small group of officers would need to live on the front lines. Fitted with air recyclers, a sealed hull and internal refrigeration systems useful for preserving food, it can keep its crew fed and watered for months at a time without outside support. Though it is just as heavily armoured as a regular Baneblade, and it maintains the Baneblade's Demolisher so it is not wholly defenseless, its true value lies in regulating the chaotic comms traffic that always arrises when a large armoured force is in action. Naturally, the complex cogitator and data-processing systems of a Shadowlord make them a literally valuable target, in addition to being a command vehicle, and so these vehicles often maintain continuous contact with Imperial Guard artillery or orbital assets, allowing them to call in support strikes to devastating effect. </div> </div> May be taken as a Lords of War choice for an Astra Militarum, Grand Convocation or Castellans of the Imperium army or as part of the Super-Heavy Support Element or 'Emperor's Fury' Super-Heavy Company formations. {| border="1" cellspacing="0" cellpadding="5" align="left" ! ! BS ! HP ! Front Armour ! Side Armour ! Back Armour ! Unit Type ! Points Cost |- | Shadowlord | 4 | 9 | 14 | 13 | 12 | Super Heavy Vehicle | ??? |- |} <br style="clear: both; height: 0px;" /> '''Wargear:''' *Demolisher Cannon *Twin-linked Heavy Bolter *Searchlight *Smoke Launchers *Orbital Bombardment {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! Range!! S !! AP !! Type |- | Orbital Bombardment|| Unlimited || 9 || 1 || Massive Blast, Barrage, One Use Only, Ordnance 1 |} <br style="clear: both; height: 0px;" /> '''Special Rules:''' *Mobile Command Bunker: The Shadowlord has the Tank Orders, Voice of Command and Senior Officer special rules. Its command radius can be measured from any point on the hull and it can issue its Tank Orders to other vehicle units with the same range as its Voice of Command radius. '''Options:''' *May take up to two sets of side sponsons, each with a twin-linked Heavy Bolter and a Lascannon for 50pts per set **May replace any of its sponsons twin-linked Heavy Bolters with a twin-linked Heavy Flamer for free *May take a Pintle Mounted Storm Bolter or Heavy Stubber for 5pts *May take a Hunter-Killer Missile for 10pts *In apocalypse games the vehicle MUST take one of the following options: **Commisariat Crew for 45pts **Command Tank for 200pts ---- ===[[Baneblade#Shadowsword|Shadowsword]]===
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