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Campaign:Forged In Fire/Iron Silk Sky
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===Integrity=== *Integrity: '''Integrity-Protecting Prana''' (Integrity 1, Ess 1, pg 199): 5m, 1wp, Reflexive(Step 2), Combo-OK, One Day. :*This charm protects the character from any Shaping effect that directly alters her mind, body, spirit or traits. This includes instantaneous Shaping Effects and any new alterations caused by long-term Shaping Effects. It also protects against any undodgeable, unblockable Shaping Attacks. <!--- ===Social=== *Social '''Wise-Eyed Courtier Method'''(Socialize 3, Essence 2, pg): 3m+1wp, Simple(6 long ticks), Combo-OK, Illusion, Instant. :* The Solar Reshapes beliefs of a society. This charm is a social attack on a social group of magnitude 1+, to make them believe something. The Exalt must have spent several hours within the last year encouraging the desired belief within this group before using the charm. The targeted group must spend 6 loyalty to break free from the influence forever, or one loyalty to break for a single scene. ---> <!--- ===Performance=== *Performance '''Respect Commanding Attitude'''(Performance 3, Essence 2, pg 202): 5m, Simple (Speed 4 in long ticks), Combo-OK, Compulsion, Social, One Scene. :* Others listen when Lawgivers speak. This Charm involves a performance or oration, and the Solar's player rolls (An appropriate Social Attribute + Performance) when invoking Respect Commanding Attitude. This Charm exerts unnatural mental influence on everyone who can see or hear the character. If the extra successes exceed a given target's MDV, that target suffers a compulsion to stay in the Exalt's company and respectfully observe the performance. Resisting this compulsion for five minutes costs one Willpower, up to a maximum of three Willpower per scene, and such resistance allows the target to leave, heckle, or even forcibly silence the character. *Performance '''Second (Performance) Excellency - Essence Triumphant'''(Performance 1, Essence 1, pg): 2m per success, Reflexive (step 1 for attacker, step 2 for defender), Combo-OK, Instant. :* This charm can be used when making a roll based on the relevant ability. Spend up to (ability + attribute) in motes, this charm adds one success to a roll for every two motes spent.Each success purchased with Essence Triumphant is the equivalent of purchasing two dice with the First Excellency or some other dice adder. *Performance '''Heart-Compelling Method'''(Performance 4, Essence 2, pg): 6m, Combo-OK, Emotion, Social, One Scene. :* This charm supplements a performance based roll to arouse emotion in others. It exerts unnatural mental influence on every valid target of this roll. If the MDV is less than the extra successes on the roll, this charm inspires the desired emotion intensely for a scene. Resisting this effect costs 2 WP. --->
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