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===Dadab=== ''"Preach, yes, a good thing! But sometimes me head says that too much preaching can leave the rest of the runts sleepy..."'' ~Dadab and one of his many "Influential" Speeches... One of the most influential Unggoy, Dadab may lack the skill or firepower in a battlefield, but his inspiring aspect and influence is enough to change the tide of battles. Garbed in ceremonial white tunic that is more formal then even an average Deacon, and armed with a Legendary Plasma Pistol named "The Call of Balaho", Dadab carries around several Holy Chimes and a Covenant Holy Mural. Even the most humble of Unggoy become something fiercer in the presence of his oratory. He is one of the best supportive HQ Characters, and could be essential in changing the tide of wars and battles, and might even save someone from certain defeat. Ironically, he is one of the select few in the Covenant who can use his powers for the most part without restraint and free from fear of suffering like the likes of undisciplined Elites and even Brutes. Power 2, Points per model 30 {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv |- | Dadab|| 5" || 4+ || 3+ || 2 || 3 || 3 || 1 || 7 || 6+ |} <br style="clear: both; height: 0px;" /> :Dadab is a single model armed with a Plasma Pistol, Plasma Grenades and a Guardian Shield. Your army may only include one Dadab. :'''Wargear Options''': May replace his Plasma Pistol with a Needler or an item from the Special Weapons list. :'''Abilities''': *For the Great Journey! *Litanies of Fury!: Friendly UNGGOY INFANTRY units within 6" of this model can re-roll To Hit and To Wound rolls of 1. *Deacon: This model cannot be your Warlord. Increase the leadership of all Covenant units within 6β of Dadab by 1. *Zeal: Friendly UNGGOY infantry units within 6" of this model during the charge phase can activate their Plasma Grenades and hurl themselves at the enemy in a suicidal charge. The enemy can Overwatch early to gun the Grunt(s) down but cannot Overwatch later on in the phase if they do so. For each Grunt that successfully reaches within 1" of the enemy unit, inflicts an attack as if they were using their Plasma Grenades that automatically hits. The Grunts chosen to assault the enemy are now removed from play, even if they did not reach the enemy. :'''Faction Keywords''': COVENANT :'''Keywords''': CHARACTER, UNGGOY, DEACON, DADAB, INFANTRY
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